User:Alfwyn

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Revision as of 14:34, 4 April 2011 by Alfwyn (Talk | contribs)

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Research

Levelling equipment and such

All weapons seem to gain "Charge Time Reduction: Low" at level 5 and "Charge Time Reduction: Medium" at level 10.

All Armor/Helms wit a health bonus seems to get a +1 to it at level 5. However this is capped to +1 at tier-1 levels and to +3 at tier-2 levels per item.

Vendors

It looks like vendors have a stable base list of wares, and some randomized slots (those they don't sell in any amount). Are the randomized slots completely random or completely random with fixed star level ?

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