Difference between revisions of "User:Pauling"

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(Update to do list in hopes of getting someone interested in damage measurements.)
m (link to new buggy recipes thread for reference)
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== Useful reference posts and links ==
 
== Useful reference posts and links ==
 
* [http://forums.spiralknights.com/node/1488 Hermes Explains it all] (or at least the parts involving how damage types work)
 
* [http://forums.spiralknights.com/node/1488 Hermes Explains it all] (or at least the parts involving how damage types work)
* [http://forums.spiralknights.com/node/998 Buggy items and recipes]
+
* Buggy items and recipes [http://forums.spiralknights.com/node/998 before], and [http://forums.spiralknights.com/en/node/7674 after] the release
 
* [http://forums.spiralknights.com/node/1536 Nick Gone Wild]- A safari of monster names
 
* [http://forums.spiralknights.com/node/1536 Nick Gone Wild]- A safari of monster names
 
* [http://clockworkmarket.com Clockwork Market]- Player run trading site ([http://forums.spiralknights.com/en/node/4715 Thread])
 
* [http://clockworkmarket.com Clockwork Market]- Player run trading site ([http://forums.spiralknights.com/en/node/4715 Thread])

Revision as of 17:00, 10 May 2011

Useful reference posts and links

To-do list

Things to do (anyone)

  • Add vendor info to all items with recipes available. There's been a lot of requests, so players really do use this info.
  • Measure damage dealt as a function of depth, star level, damage type, and bonuses applied. Ideally, a few "standard" weapons will be used (pure damage of only one type, level 10, and a whole range of star levels in the same upgrade tree)
    • How big is a "low" bonus? And "high"?
    • How much bonus damage do you get if a monster is "weak against" a damage type? Compare to how much less damage is done if a monster is "strongly resistant". (suggestion: weapons with mixed damage
    • How effective is poison at reducing monster attack power? Likewise, how much more damage do monsters take when poisoned?
  • Adjust templates to auto-filter items by star level; make it easier to compare and choose between similar items

Archetype Item Template pages

There are a lot of item pages on the wiki, and the quality varies widely.

In an effort to bring things up to a consistently high level, I've created a set of base pages that you can use and modify. These contain the appropriate fields, descriptions, templates, and category info for your item. In most cases, I've also tried to include examples of special tweaks (like changing the color of links in the template) and complicated recipes with many ingredients and "special" requirements. Feedback and additional modifications are welcome.

Thanks to User:Equinox, most pages have already been brought up to a similar standard. However, these pages are maintained for reasons of historical and practical interest.

Gear

Gear is the umbrella term for armor, helmets, and shields. All items that use the armorinfo template are classified as gear by default.

Weapons

Do you like poking things with sticks? Then weapons are for you! Your choices include:

Materials

No one ever asks what war is good for, but lots of people ask about blue shards.

Miscellaneous notes

The bazaar is being wiped; I'm saving the text of my two bazaar threads here, to re-use later.

My original thread:

I'm offering a variety of items for sale. These include hard-to-find recipes, pre-made 4* items, and hard to find ingredients. (In most cases, my markup includes costs of acquisition) All proceeds will go towards the purchase of more recipes and items to be documented on the wiki: spend now, and reap the benefits later!
Recipes:
If you are buying a recipe, PLEASE provide your player name. If I can not find out who you are, I won't be able to reserve the item for you. Likewise, I'd prefer to not hold an item in reserve for more than 3 days. If you are claiming a recipe, please suggest a pickup time, and be sure to have payment ready immediately on delivery.
2* recipes:
	•	none currently
3* recipes:
	•	none currently
4* recipes:
	•	Silversix
	•	Sunset Duster
	•	virulisk suit
5* recipes:
	•	none currently
Pre-made items
Why spend time hunting for (and buying) recipes, when you can get the item directly? I can craft an instant pre-made item for you, from one of the 185+ recipes I know. My fees and limits are as follows (for advanced upgrade items, crafting costs include the cost of any "precursor" equipment)
Unique Variants:
See a subsequent post in this thread for details.
1-3* recipes: A great deal!
	•	Price = crafting cost + markup (10-20% of the crown cost)
	•	Inventory: just about any all 1-3* recipe
	•	Item requirements: I will provide all ingredients required, or you can contribute ingredients as you see fit
4* Recipes
These take a bit more prep time, since I have to level them first. Crafting by request.
	•	Price: crafting cost (crowns and energy) + markup (20% of the energy cost)
	•	Inventory: Special orders by request. A Silvermail is available for immediate purchase. (allow 3 days delivery for any other item)
	•	Item requirements: I will provide all common ingredients; unusual ingredients are negotiable for an additional fee.
5* recipes
Some special items available. You may need to provide special ingredients or (unbound) level 4 versions of your item, so allow several days for delivery; in return I will need to trust you with collateral for your item. Markup and fees will vary.
	•	Inventory of currently craftable items: Aegis, Crown of the Fallen, Justifier Hat, Royal Jelly Mail, Deadshot Mantle, Volcanic Demo Helm. Bombs: Irontech Destroyer, Radiant Sun Shards, Shivermist Buster, Venom Veiler. Handguns: Hail Driver, Prisma Driver. Swords: Cold Iron Vanquisher(?)
	•	For immediate purchase: Radiant Sun shards (you may need to provide a crystal bomb)
Premium Ingredients
Prices will vary by item and rarity; star level is not always a good indicator of rarity. I will accept crowns, energy, and/or rare items in trade.
This is a partial list comprising only the more interesting and commonly requested items. Others may be available, so feel free to ask. Trading materials is fun!
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