Difference between revisions of "User:Saphykun/Sandbox"

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(AAH TESTING AAAAH: AWW YEA I rock! \0/)
(AAH TESTING AAAAH: Looks like it's ready to go, kinda?)
 
(7 intermediate revisions by the same user not shown)
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{{SKWindow
 
{{SKWindow
| width = 1100px
+
| width = 99%
 
| margin = 0px 0px 20px 20px
 
| margin = 0px 0px 20px 20px
 
| title = Scenario Rooms
 
| title = Scenario Rooms
Line 59: Line 59:
 
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |  
 
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |  
 
|}
 
|}
 
  
 
== AAH TESTING AAAAH ==
 
== AAH TESTING AAAAH ==
 +
 +
{{Scenario Room/start}}
 
{{Scenario Room
 
{{Scenario Room
 
|number=9
 
|number=9
|caption=TESTTESTTEST
+
|Description=Testing stuff with longer descriptions. Once upon a time a little knight running around in Salamander armor took a stroll in the Wolver Den in the hunt for Monster Bones in order to craft a Wolver Coat. Any Wolver Coat that did not have a UV would be given to new players...
|Description=HAHAHA
+
|Level=Wolver Den - Ashes to Ash Tails
|Level=Wolver Den
+
 
|Depth=11
 
|Depth=11
 
|Type=Bonus}}
 
|Type=Bonus}}
 +
 +
{{Scenario Room
 +
|number=2
 +
|Description=blah blah blah blah blah
 +
|Level=Devilish Drudgery - Overtime, Everytime
 +
|Depth=666
 +
|Type=Dialog}}
 +
 +
{{Scenario Room
 +
|number=3
 +
|Description=blah blah blah blah blah
 +
|Level=Clockwork Tunnels - Wasteworks
 +
|Depth=24
 +
|Type=Aesthetics/Scenario}}
 +
{{Table/End}}
  
 
== References ==
 
== References ==

Latest revision as of 19:38, 4 July 2012

Level listing types =

Monster theme Status theme Level name Sublevel
[[Image:Gate-{{{name}}}_icon.png|16px|left]] [[{{{name}}}]] [[Image:Icon_status_{{{name}}}.png|16px|left]] [[{{{name}}}]] [[{{{name}}}]] [[{{{name}}}]]

Note to self: remove |} tag if implementing template

Template might actually take up more space than the current stratum page, plus, it doesn't take boss levels into account

Scenario Rooms template

Scenario template version 1

Scenario Rooms
Scenario Room Description Level name Depth Room type
500px Description goes here Level name goes here Depth goes here Choose Dialog, bonus, or scenery only

Scenario template version 2

Scenario room Description Level name Depth Room type
[[Image:Scenario_Room-{{{name}}}.png|50%|left]] [[{{{name}}}]]

AAH TESTING AAAAH

Scenario room Description Level Depth Type
[[Image:Scenario_Room-{{{level_number}}}.png|300px]] Testing stuff with longer descriptions. Once upon a time a little knight running around in Salamander armor took a stroll in the Wolver Den in the hunt for Monster Bones in order to craft a Wolver Coat. Any Wolver Coat that did not have a UV would be given to new players... Wolver Den - Ashes to Ash Tails 11 Bonus



[[Image:Scenario_Room-{{{level_number}}}.png|300px]] blah blah blah blah blah Devilish Drudgery - Overtime, Everytime 666 Dialog



[[Image:Scenario_Room-{{{level_number}}}.png|300px]] blah blah blah blah blah Clockwork Tunnels - Wasteworks 24 Aesthetics/Scenario


References

Weapon ☆☆☆☆☆
File:Unknown-Equipped.png
File:Equipment-Unknown Stats.png
Abilities
  • Level 5+: Charge Time Reduction: Low
  • Level 10: Charge Time Reduction: Medium
[create] Documentation



Saphykun/Sandbox
Image Wanted.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.


Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Saphykun/Sandbox is a 5-star sword.

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