Difference between revisions of "User:Saphykun/Sandbox"

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== Level listing types ===
 +
 
{| cellpadding="0" cellspacing="4" align="center" style="border: 2px solid #496e8b; background: #114255; width: 75%; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;" class="sortable"
 
{| cellpadding="0" cellspacing="4" align="center" style="border: 2px solid #496e8b; background: #114255; width: 75%; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;" class="sortable"
 
|-  valign="top"
 
|-  valign="top"
Line 17: Line 19:
 
Template might actually take up more space than the current [[stratum]] page, plus, it doesn't take boss levels into account
 
Template might actually take up more space than the current [[stratum]] page, plus, it doesn't take boss levels into account
  
 +
== Scenario Rooms template ==
  
 +
=== Scenario template version 1 ===
 +
 +
{{SKWindow
 +
| width = 1100px
 +
| margin = 0px 0px 20px 20px
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| title = Scenario Rooms
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| body =
 +
{{SKWindow/NewRow}}
 +
{{SKCell|'''Scenario Room'''}}
 +
{{SKCell|'''Description'''}}
 +
{{SKCell|'''Level name'''}}
 +
{{SKCell|'''Depth'''}}
 +
{{SKCell|'''Room type'''}}
 +
{{SKWindow/NewRow}}
 +
{{SKWindow/EmptyCell|[[File:Scenario_Rooms-{{{name|Unknown}}}{{{fiximg|}}}.png]]|center}}
 +
{{SKCell|{{{Description|Description goes here}}}}}
 +
{{SKCell|{{{Level|Level name goes here}}}}}
 +
{{SKCell|{{{Depth|Depth goes here}}}}}
 +
{{SKCell|{{{Type|Choose Dialog, bonus, or scenery only}}}}}
 +
}}
 +
 +
=== Scenario template version 2 ===
 +
 +
{| cellpadding="0" cellspacing="4" align="center" style="border: 2px solid #496e8b; background: #114255; width: 75%; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;" class="sortable"
 +
|-  valign="top"
 +
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="unsortable" | '''Scenario room'''
 +
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="unsortable" | '''Description'''
 +
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="sortable" | '''Level name'''
 +
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="sortable" | '''Depth'''
 +
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="sortable" | '''Room type'''
 +
 +
|-  valign="top"
 +
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | [[Image:Scenario_Room-{{{name}}}.png|500px|left]] [[{{{name}}}]]
 +
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 +
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 +
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 +
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 +
|}
 +
 +
 +
== References ==
  
 
{{SKWindow
 
{{SKWindow
Line 59: Line 103:
 
* Slight chance of causing Strong [[Poison]]
 
* Slight chance of causing Strong [[Poison]]
 
}}
 
}}
 
 
{{SKWindow
 
| width = 1100px
 
| margin = 0px 0px 20px 20px
 
| title = Scenario Rooms
 
| body =
 
{{SKWindow/NewRow}}
 
{{SKWindow/EmptyCell|[[File:Scenario_Rooms-{{{name|Unknown}}}{{{fiximg|}}}.png]]|center}}
 
{{SKCell|{{{Description|Description goes here}}
 
{{SKCell|{{{Level|Level name goes here}}}}}
 
{{SKCell|{{{Depth|Depth goes here}}}}}
 
{{SKCell|{{{Type|Choose Dialog, bonus, or scenery only}}}}}
 
}}
 
 
{| cellpadding="0" cellspacing="4" align="center" style="border: 2px solid #496e8b; background: #114255; width: 75%; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;" class="sortable"
 
|-  valign="top"
 
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="unsortable" | '''Scenario room'''
 
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="unsortable" | '''Description'''
 
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="sortable" | '''Level name'''
 
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="sortable" | '''Depth'''
 
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" class="sortable" | '''Room type'''
 
 
|-  valign="top"
 
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | [[Image:Scenario_Room-{{{name}}}.png|500px|left]] [[{{{name}}}]]
 
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 
|  style="background: #c7dbea; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" |
 
|}
 

Revision as of 06:59, 1 March 2012

Level listing types =

Monster theme Status theme Level name Sublevel
[[Image:Gate-{{{name}}}_icon.png|16px|left]] [[{{{name}}}]] [[Image:Icon_status_{{{name}}}.png|16px|left]] [[{{{name}}}]] [[{{{name}}}]] [[{{{name}}}]]

Note to self: remove |} tag if implementing template

Template might actually take up more space than the current stratum page, plus, it doesn't take boss levels into account

Scenario Rooms template

Scenario template version 1

Scenario Rooms
Scenario Room Description Level name Depth Room type
File:Scenario Rooms-Unknown.png Description goes here Level name goes here Depth goes here Choose Dialog, bonus, or scenery only

Scenario template version 2

Scenario room Description Level name Depth Room type
[[Image:Scenario_Room-{{{name}}}.png|500px|left]] [[{{{name}}}]]


References

Weapon ☆☆☆☆☆
File:Unknown-Equipped.png
File:Equipment-Unknown Stats.png
Abilities
  • Level 5+: Charge Time Reduction: Low
  • Level 10: Charge Time Reduction: Medium
[create] Documentation



Saphykun/Sandbox
Image Wanted.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.


Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Saphykun/Sandbox is a 5-star sword.

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