Difference between revisions of "Vicious and Viscous"

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===First Floor===  
 
===First Floor===  
{{Floor/Standard Lobby|showbasil=yes}}
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===Second Floor===
 
===Second Floor===
{{Floor
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{{Level
 
|name        = The Creeping Colony
 
|name        = The Creeping Colony
 
|icon 1      = Shocked Compound-(Gremlin)
 
|icon 1      = Shocked Compound-(Gremlin)
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===Third Floor===
 
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{{Level
 
|name        = The Hungry Den
 
|name        = The Hungry Den
 
|icon 1      = Wolvers Den-Shock
 
|icon 1      = Wolvers Den-Shock
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===Fourth Floor===
 
===Fourth Floor===
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|name        = The Oozing Onslaught
 
|name        = The Oozing Onslaught
 
|icon 1      = Thunder Fist Arena-Slimey Showdown
 
|icon 1      = Thunder Fist Arena-Slimey Showdown

Revision as of 08:12, 16 December 2015

Vicious and Viscous
Mission-Vicious and Viscous.png
Mission List: Rank (Defender)
Preceded By:

7-2 Interface-icon-PvE.png Mission: In Cold Blood

Followed By:

7-2 Interface-icon-Supply.png Mission: Monstrous Research

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Gremlin.png
  • Status: Icon status shock.png
Rewards:

Vicious and Viscous is a 7-2 rank mission.

Overview

Description:

Spiral HQ would like you to investigate levels of the Clockworks where the most powerful slime and monsters reside. By exploring these levels and transferring your combat data back to Spiral HQ, all knights would ultimately benefit from you dangerous experience.

It is highly recommended that you equip yourself with piercing resistant gear with piercing and shadow damage weapons!


Objective:

Prove your valor against a legion of powerful piercing monsters.

Notes

This mission was introduced with release 2012-03-07.

Runthrough

First Floor

Gate-Generic Lobby.png
Level: Mission Lobby
Depth: 0

There is no combat here.

Notable Exploration Entities

Basil is located top left. Wares include certain tier-appropriate pickups and a vitapod. Basil has recipes for sale in most mission lobbies.
{{:{{{mission}}}/Basil}}

Notes

A place to gear up.

[[{{{mission}}}]]'s lobby is exactly the same as other standard lobbies, with the exception of Basil's inventory.

Gallery

Second Floor

Gate-Shocked Compound-(Gremlin).png
Level: The Creeping Colony
Depth: 19

Notable Exploration Entities

This page is a candidate for speedy deletion.

If you disagree with its speedy deletion, please explain why at Category talk:Candidates for speedy deletion or improve the page and remove the {{delete}} tag.

Remember to check what links here and the the page history before deleting. Editors should also consider external sources, such as the Spiral Knights Forums, that might link here. Consider redirecting instead of deletion if possible.

Only Admins can permanently delete wiki articles. Content associated with or replaced by this deletion notice can be accessed via this page's "history" tab until the page is fully deleted. - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
Notes

Goal: Get to the elevator.

Third Floor

Gate-Wolvers Den-Shock.png
Level: The Hungry Den
Depth: 20

Notable Exploration Entities

This page is a candidate for speedy deletion.

If you disagree with its speedy deletion, please explain why at Category talk:Candidates for speedy deletion or improve the page and remove the {{delete}} tag.

Remember to check what links here and the the page history before deleting. Editors should also consider external sources, such as the Spiral Knights Forums, that might link here. Consider redirecting instead of deletion if possible.

Only Admins can permanently delete wiki articles. Content associated with or replaced by this deletion notice can be accessed via this page's "history" tab until the page is fully deleted. - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
Notes

Goal: Get to the elevator.

Fourth Floor

Gate-Thunder Fist Arena-Slimey Showdown.png
Level: The Oozing Onslaught
Depth: 21

Notable Exploration Entities

  • A special level with three arenas that cannot be found elsewhere in the clockworks.
Notes

Goal: Get to the elevator.

See also

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