Difference between revisions of "Whipping and Mishandling/Loadout"

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{{Guide/Loadout
 
{{Guide/Loadout
 
|mission = Whipping and Mishandling
 
|mission = Whipping and Mishandling
|intro  = ???
+
|intro  = This mission's first floor is primarily themed around [[Monster#Undead Family|Undead]], so [[Damage#Shadow Damage|shadow]] resistance and [[Damage#Elemental Damage|elemental]] damage are important.
 +
 
 +
The second floor is primarily themed around [[Monster#Fiend Family|Fiends]], so [[Damage#Shadow Damage|shadow]] resistance and [[Damage#Piercing Damage|piercing]] damage are important.
 +
 
 +
The third floor is primarily themed around [[Monster#Fiend Family|Fiends]] and [[Fire]], so [[Damage#Shadow Damage|shadow]] and fire resistance and [[Damage#Piercing Damage|piercing]] damage are important.
  
 
|helmet  =
 
|helmet  =
* ???
+
* {{Equip|Scary Skelly Mask}}
 +
:Recommended by [[Basil]].
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
 +
 
 +
* {{Equip|Angelic Helm}}
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
 +
:Grants bonus damage against the [[Monster#Fiend Family|Fiends]] found on the second and third combat floors.
 +
:Has a [[fire]] weakness that could be problematic on the third floor.
 +
 
 +
* {{Equip|Woven Firefly Shade Helm}}
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
 +
:Resists against fire, seen on the third combat floor.
 +
:Grants [[handgun]] ASI: low and [[handgun]] DMG Bonus: Low
  
 
|armor  =
 
|armor  =
* ???
+
* {{Equip|Scary Skelly Suit}}
 +
:Recommended by [[Basil]].
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
 +
 
 +
* {{Equip|Angelic Raiment}}
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
 +
:Grants bonus damage against the [[Monster#Fiend Family|Fiends]] found on the second and third combat floors.
 +
:Has a [[fire]] weakness that could be problematic on the third floor.
 +
 
 +
* {{Equip|Woven Firefly Shade Armor}}
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
 +
:Resists against fire, seen on the third combat floor.
 +
:Grants [[handgun]] ASI: low and [[handgun]] DMG Bonus: Low
  
 
|shield  =
 
|shield  =
* ???
+
* {{Equip|Scary Skelly Shield}}
 +
:Recommended by [[Basil]].
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
  
 
|weapon  =
 
|weapon  =
* ???
+
* {{Equip|Swift Flourish}}
 +
:Recommended by [[Basil]].
 +
:Inflicts [[Damage#Piercing Damage|piercing damage]], dealing bonus damage to the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
 
 +
* {{Equip|Twisted Snarble Barb}}
 +
:Inflicts [[Damage#Piercing Damage|piercing damage]], dealing bonus damage to the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
 
 +
* {{Equip|Iceburst Brandish}} {{Equip|Shockburst Brandish}} {{Equip|Fireburst Brandish}}
 +
:Inflicts [[Damage#Elemental Damage|elemental damage]], dealing bonus damage to the [[Monster#Undead Family|Undead]] found on the first floor.
 +
 
 +
* {{Equip|Stable Rocket Hammer}}
 +
:Inflicts [[Damage#Elemental Damage|elemental damage]], dealing bonus damage to the [[Monster#Undead Family|Undead]] found on the first floor.
 +
 
 +
* {{Equip|Voltech Alchemer Mk II}}
 +
:Recommended by [[Basil]].
 +
:Inflicts [[Damage#Elemental Damage|elemental damage]], dealing bonus damage to the [[Monster#Undead Family|Undead]] found on the first floor.
 +
 
 +
* {{Equip|Magnus}}
 +
:Inflicts [[Damage#Piercing Damage|piercing damage]], dealing bonus damage to the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
:Inflicts [[Stun]], which stops [[Gorgo]]s from biting more than once per attack. [[Trojan]]s are also weak to it.
 +
 
 +
* {{Equip|Needle Shot}}
 +
:Inflicts [[Damage#Piercing Damage|piercing damage]], dealing bonus damage to the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
 
 +
* {{Equip|Pierce Blaster}}
 +
:Inflicts [[Damage#Piercing Damage|piercing damage]], dealing bonus damage to the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
 
 +
* {{Equip|Sun Shards}}
 +
:Recommended by [[Basil]].
 +
:Inflicts [[Damage#Piercing Damage|piercing damage]], dealing bonus damage to the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
:Inflicts extra bonus damage against the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
 
 +
* {{Equip|Twisted Spine Cone}}
 +
:Inflicts [[Damage#Piercing Damage|piercing damage]], dealing bonus damage to the [[Monster#Fiend Family|Fiends]] found on the last two floors.
 +
 
 +
* {{Equip|Super Crystal Bomb}}
 +
:Inflicts [[Damage#Elemental Damage|elemental damage]], dealing bonus damage to the [[Monster#Undead Family|Undead]] found on the first floor.
 +
 
 +
* {{Equip|Haze Bomb Mk II}}
 +
:Inflicts [[Stun]], which stops [[Gorgo]]s from biting more than once per attack. [[Trojan]]s are also weak to it.
 +
 
 +
* {{Equip|Freezing Vaporizer Mk II}}
 +
:Inflicts [[Freeze]], which Devilites and Gorgos are weak to.
 +
 
 +
* {{Equip|Lightning Capacitor}}
 +
:Inflicts [[Shock]], which [[Kat]]s are weak to.
  
 
|trinket =
 
|trinket =
* ???
+
* {{Equip|Scary Skelly Charm}}
 +
:Resists against [[Damage#Shadow Damage|shadow]], inflicted by the [[Monster#Undead Family|Undead]] and [[Monster#Fiend Family|Fiends]] found throughout the mission.
 +
 
 +
* {{Equip|Dewy Wetstone Pendant}}
 +
:Resists against fire, seen on the third combat floor.
  
 
|sprite  =
 
|sprite  =

Latest revision as of 11:16, 19 July 2020

This loadout guide is for the 6-2 Interface-icon-PvE.png Mission: Whipping and Mishandling. It is one of many guides made by players. As such, contents of this page are opinionated.

Loadout

This mission's first floor is primarily themed around Undead, so shadow resistance and elemental damage are important.

The second floor is primarily themed around Fiends, so shadow resistance and piercing damage are important.

The third floor is primarily themed around Fiends and Fire, so shadow and fire resistance and piercing damage are important.

Icon-helmet.png Suggested Helmet(s):

Recommended by Basil.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Grants bonus damage against the Fiends found on the second and third combat floors.
Has a fire weakness that could be problematic on the third floor.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against fire, seen on the third combat floor.
Grants handgun ASI: low and handgun DMG Bonus: Low

Icon-armor.png Suggested Armor:

Recommended by Basil.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Grants bonus damage against the Fiends found on the second and third combat floors.
Has a fire weakness that could be problematic on the third floor.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against fire, seen on the third combat floor.
Grants handgun ASI: low and handgun DMG Bonus: Low

Icon-shield.png Suggested Shield(s):

Recommended by Basil.
Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.

Icon-sword.png Suggested Weapon(s):

Recommended by Basil.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Recommended by Basil.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts Stun, which stops Gorgos from biting more than once per attack. Trojans are also weak to it.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Recommended by Basil.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts extra bonus damage against the Fiends found on the last two floors.
Inflicts piercing damage, dealing bonus damage to the Fiends found on the last two floors.
Inflicts elemental damage, dealing bonus damage to the Undead found on the first floor.
Inflicts Stun, which stops Gorgos from biting more than once per attack. Trojans are also weak to it.
Inflicts Freeze, which Devilites and Gorgos are weak to.
Inflicts Shock, which Kats are weak to.

Icon-trinket.png Suggested Trinket(s):

Resists against shadow, inflicted by the Undead and Fiends found throughout the mission.
Resists against fire, seen on the third combat floor.

Icon-battle sprite.png Suggested Battle Sprite(s):

  •  ???

See Also


Tutorials & Guides
Starting Out | New Player Briefing | User interface | Useful Links
Icon-bomb.png Bombing Guide | Icon-handgun.png Gunslinger Guide | Icon-sword.png Swordmaster Guide
Icon-shield.png Shieldbearer Guide
Defense increased.png Hybrid Guide
Personal tools