Difference between revisions of "Zapper"

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(Vendors: ricasso sells it)
(Damage: (Clean up shock damage))
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== Damage ==
 
== Damage ==
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
+
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum. <br />
 +
Similarly, shock damage is listed as the damage done per "tick" against the strongest monster on the first floor and the weakest monster on the last floor of each stratum.  
  
 
{{SKDamageTable|
 
{{SKDamageTable|
 
{{SKNewRow}}
 
{{SKNewRow}}
{{SKDamageRow|Basic Attack |8 - 12 |14 - 18|16 - 15|14 - 14|? - ?|? - ? }}
+
{{SKDamageRow|Basic Attack | 8 - 12|14 - 18|16 - 15|14 - 14|? - ?|? - ? }}
 
{{SKDamageRow|Charge Attack|15 - 21|24 - 31|26 - 24|22 - 21|? - ?|? - ? }}
 
{{SKDamageRow|Charge Attack|15 - 21|24 - 31|26 - 24|22 - 21|? - ?|? - ? }}
{{SKDamageRow|Shock (x3)  |? - ?|? - ?|? - ?|? - ?|? - ?|? - ?}}
+
{{SKDamageRow|Shock (x3)  | 1 - 5 | 2 - 8 | 3 - 7 | 3 - 6?|? - ?|? - ?}}
 
}}
 
}}
  

Revision as of 21:04, 14 November 2011

Zapper
Zapper-Equipped.png
★☆☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Zapper is a 1-star handgun.

Description

A modified Proto Gun augmented with a low intensity electrical charge.

Attacks

Basic Attack

Left: Normal shot, Right: Charged shot

Fires a ball of electricity up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
There is no recoil when using the basic attack and the user can move at approximately half speed while firing.

  • Note: Shots from the basic attack will not shock enemies.

Charge Attack

Fires a bigger ball of electricity that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square.
The projectile has the same speed as the basic attack, will knockback enemies, and has a chance to inflict Shock on hit.
The recoil from the shot will push the user back 2/3 of a square.

Below table shows the approximate charge time in milliseconds:

None Low Medium High V. High Ultra Max
Zapper 2600 2400 2200 2000 1800  ?  ?

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
Similarly, shock damage is listed as the damage done per "tick" against the strongest monster on the first floor and the weakest monster on the last floor of each stratum.


Zapper's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Basic Attack 8 - 12 14 - 18 16 - 15 14 - 14  ? - ?  ? - ?
Charge Attack 15 - 21 24 - 31 26 - 24 22 - 21  ? - ?  ? - ?
Shock (x3) 1 - 5 2 - 8 3 - 7 3 - 6?  ? - ?  ? - ?

Vendors

Vendors that sell this item:

Recipe

36px ITEM NAME Recipe (★☆☆☆☆: 250 crowns)

Alchemy Path

Zapper's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★


Zapper
Equipment-Zapper icon.png




Required to Craft Items

Unknown.

See Also

its also cost 1000 crowns also

Personal tools