Kilowatt Pulsar

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Kilowatt Pulsar
Kilowatt Pulsar-Equipped.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Kilowatt Pulsar Abilities.png

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Kilowatt Pulsar is a 3-star handgun.

Description

A Pulsar upgraded with Spiral technology to deliver an unpleasant shock on impact. Pulsar shots become more powerful the further they travel.

The three stages the regular bullet goes through.

Attacks

Basic Attack

Up to three energy pellets per reload. About halfway along the shot the pellet expands and explodes on contact, dealing knockback. The small pellets do not explode.

Charge Attack

A single expanded pellet that explodes on contact. This attack deals Elemental damage and seems to have lesser knockback than the basic attacks.


None Low Medium High V. High Ultra Max
Kilowatt Pulsar  ?  ?  ?  ?  ?  ?  ?

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.

Kilowatt Pulsar's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Constructs and Undead
Normal Shot 16 - 19 23 - 24 39 - 46 48 - 55 48 - 40 37 - 33
Expanded Shot 22 - 28 32 - 37 59 - 65 71 - 79 72 - 59 52 - 45
Charge Attack 41 - 53 63 - 73 114 - 128 141 - 160 153 - 141 132 - 116
Versus Slimes and Fiends
Normal Shot 11 - 13 16 - 17 26 - 30 31 - 35 32 - 29 28 - 25
Expanded Shot 17 - 20 22 - 24 39 - 40 43 - 47 43 - 38 36 - 33
Charge Attack 36 - 45 51 - 58 94 - 101 110 - 123 108 - 81 72 - 62
Versus Beasts and Gremlins
Normal Shot 3 - 4 5 8 - 9 10 - 12 12 - 11 11
Expanded Shot 4 - 5 6 - 7 10 - 12 13 - 15 15 - 14 14
Charge Attack 6 - 8 10 - 11 18 - 20 22 - 26 25 24

Acquisition

Icon-recipe.png: Basil - Randomly in stock for 4,000 crowns in depth 13 Clockwork Terminals (unbound).

Recipe

The 3-star recipe for this item costs 4,000 crowns; the alchemy cost is 1,000 crowns. Below are the materials needed to make the Kilowatt Pulsar.

Name Amount
Crafting-Blue Shard.png Blue Shard 10
Crafting-Bronze Bolt.png Bronze Bolt 3
Crafting-Gremlin Gizmo.png Gremlin Gizmo 1
Crafting-Static Clinger.png Static Clinger 1
Crafting-Volt Oil.png Volt Oil 1
Rarity-Advanced Orb of Alchemy icon.png Advanced Orb of Alchemy 3
Equipment-Pulsar icon.png Pulsar (Heat Level 1+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Kilowatt Pulsar's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Pulsar
Pulsar
Heavy Pulsar
Heavy Pulsar
Radiant Pulsar
Radiant Pulsar
Supernova
Supernova
Kilowatt Pulsar
Kilowatt Pulsar
Gigawatt Pulsar
Gigawatt Pulsar
Polaris
Polaris
Flaming Pulsar
Flaming Pulsar
Blazing Pulsar
Blazing Pulsar
Wildfire
Wildfire
Freezing Pulsar
Freezing Pulsar
Frozen Pulsar
Frozen Pulsar
Permafroster
Permafroster

See Also

Personal tools