The Punch Gun is a 0-star handgun.
Used to blast open damaged drop pods, this emergency rescue tool doubles nicely as a powerful, single shot handgun.
Fires a fast bullet that has a range of 8 squares. The bullet explodes on impact and will damage any enemy within 0.5 square radius.
In addition, this gun has the ability to reliably knock down Tenderfoot Menders and smaller Wolvers (non-alpha versions) found within stratum 1, setting them up for more damaging attacks.
The recoil from the gun will push back the user 1/3 of a square and the gun have to be reloaded after 2 shots.
- Note: Having recoil means that the user will be momentarily unable to move when attacking.
Fires a larger and somewhat slower (medium speed) bullet that can travel up to 10 squares.
Below table shows the approximate charge time in milliseconds:
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
|Punch Gun's Damage Table|
|Stratum 1||Stratum 2||Stratum 3||Stratum 4||Stratum 5||Stratum 6|
|Basic Attack||14 - 15||13||12 - 11||10||9||8|
|Charge Attack||30 - 34||28 - 24||21 - 19||18 - 17||16 - 15||14 - 13|
|Basic Attack||12 - 14||12||11 - 10||10 - 9||9 - 8||8 - 7|
|Charge Attack||27 - 31||24 - 21||19 - 18||17 - 16||15 - 14||13 - 12|
There is no recipe for this weapon.
|Punch Gun's alchemy path|