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{{status conditions}}
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{{status conditions|stun}}
'''Aturdir''' es una condición de estado que ralentizará cualquier acción que la victima intente. Ambos ataque y movimiento son reducidos significativamente.
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'''{{PAGENAME}}''' is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.
 
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==Themed Enemies==
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'''Aturdir''' no es posible como [[Gate#Temas_del_Estrato|tema de estrato]], pero los siguientes monstruos pueden infligir el estado '''aturdir''':
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==Enemigos Temáticos==
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Stun is not a possible [[Gate#Stratum Themes|stratum theme]]. The following monsters may inflict stun status:
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*[[Arkus]]
 
*[[Devilite Overtimer]] series
 
*[[Devilite Overtimer]] series
 
*[[Zombie#Dust Zombie|Dust Zombies]]
 
*[[Zombie#Dust Zombie|Dust Zombies]]
*[[Lichen#Giant Lichen Colony|Giant Lichen Colonies]] <!--Note: needs more research, they can sometimes inflict stun with their spin attack. It's either Tier 3 only, or needs a certain amount of extra lichens absorbed.-->
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*[[Bombie#Bombie|Bombies]]
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*[[Lichen#Giant Lichen Colony|Giant Lichen Colonies]] <!--Note: needs more research, they can sometimes inflict stun with their spin attack. It's either Tier 3 only, or needs a certain amount of extra lichens absorbed. See discussion thread-->
 
*[[Greaver]]s
 
*[[Greaver]]s
 
*[[Gremlin#Thwacker|Gremlin Thwackers]]
 
*[[Gremlin#Thwacker|Gremlin Thwackers]]
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*[[Gremlin|Gremlin Knockers]] series
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*[[Lord Vanaduke]]
 
*[[Lumber]] series
 
*[[Lumber]] series
 
*[[Tortodrone]]s
 
*[[Tortodrone]]s
 
*[[Trojan]]s
 
*[[Trojan]]s
*[[Lord Vanaduke]]
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*[[Maulos]]
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The following enemies are immune to stun:
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*[[Arkus]]
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*[[Quicksilver]]s
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*[[Oiler]]s
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*[[Glop Drop]]s
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==Infligiendo Aturdir==
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Spiral Knights can inflict Stun on [[monsters]] by using Stun [[Pickups#Vials|vials]] against them or using a weapon that has a chance of inflicting Stun. Knights being [[Revive|revived]] using a [[Spark of Life]] also emit a large-field of Energy, stunning all monsters within its range.
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*Vea: [[:Categoría:Armas que pueden causar Aturdir]]
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==Resistiendo Aturdir==
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The following armor [[sets]] will grant knights resistance to stunning attacks:
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*Vea: [[:Categoría:Yelmos con resistencia a Aturdir]]
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*Vea: [[:Categoría:Armaduras con resistencia a Aturdir]]
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The following [[escudo]]s protects knights against sinister stunning strikes:
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*Vea: [[:Categoría:Escudos con resistencia a Aturdir]]
  
==Infligiendo Atudir==
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The following [[bagatela]]s will carry knights through the sleeping spells in the Clockworks:
Los caballeros Spiral Knight pueden infligir '''aturdir''' en los monstruos utilizando viales de '''aturdir''' contra ellos o utilizando un arma que tenga probabilidad de causar '''aturdir'''.
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* Vea: [[:Categoría:Bagatelas con resistencia a Aturdir]]
  
Las armas capaces de causar '''aturdir''' son:
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== Otros enlaces ==
* [[Heavy Hatchet]]
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* {{en|Stun}}
* [[Thwack Hammer]]
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* [[Troika]] y mejoras
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** La espadas de la linea Troika solo pueden infligir '''aturdir''' con el ataque cargado.
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* [[Rigadoon]] y mejoras
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* [[Stun Gun]]
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* [[Super Stun Gun]]
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* [[Magnus]] y mejoras
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* [[Haze Bomb]] y mejoras
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* [[Sealed Sword]]
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** Solo ataque cargado.
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Última revisión de 08:39 17 oct 2015

Estado:
Aturdir
Icon status stun.png
Todas las
condiciones de Estado
Icon status stun.png Aturdir

Icon status poison.png Veneno

Icon status fire.png Fuego

Icon status freeze.png Congelar

Icon status shock.png Descarga

Icon status curse.png Maldición

Icon status sleep.png Sueño

Aturdir is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.

Enemigos Temáticos

Stun is not a possible stratum theme. The following monsters may inflict stun status:

The following enemies are immune to stun:

Infligiendo Aturdir

Spiral Knights can inflict Stun on monsters by using Stun vials against them or using a weapon that has a chance of inflicting Stun. Knights being revived using a Spark of Life also emit a large-field of Energy, stunning all monsters within its range.

Resistiendo Aturdir

The following armor sets will grant knights resistance to stunning attacks:

The following escudos protects knights against sinister stunning strikes:

The following bagatelas will carry knights through the sleeping spells in the Clockworks:

Otros enlaces

  • Artículo en inglés: Stun
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