Difference between revisions of "Lumber"

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*Jigsaw Valley: Perimeter Promenade
 
*Jigsaw Valley: Perimeter Promenade
 
*Thunder Fist Arena: Beastly Brawl, Robo Rampage
 
*Thunder Fist Arena: Beastly Brawl, Robo Rampage
|description=A slow-moving but heavy-striking foe. It has a long downtime after its attack.
+
|description=
|attacks=*Smash {{attack|normal}} {{status|stun}}
+
A slow-moving but heavy-striking foe. It has a long downtime after its attack.
|drop=*{{Mat|Bronze Bolt}}
+
*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Smash {{attack|normal}} {{status|stun}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Ironwood}}
 
*{{Mat|Ironwood}}
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|location=
 
|location=
 
*Flame Lash Arena: Fiendish Fray
 
*Flame Lash Arena: Fiendish Fray
|description=Hulking hardwood who puts the heat on dawdling Knights. It wouldn't make good firewood.
+
|description=
|attacks=*Smash {{attack|normal}} {{status|stun}} {{status|fire}}
+
Hulking hardwood who puts the heat on dawdling Knights. It wouldn't make good firewood.
|drop=*{{Mat|Bronze Bolt}}
+
*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Smash {{attack|normal}} {{status|stun}} {{status|fire}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Force Dynamo}}
 
*{{Mat|Force Dynamo}}
Line 49: Line 61:
 
*Ice Maul Arena: Robo Rampage
 
*Ice Maul Arena: Robo Rampage
 
*Lichenous Lair: Cold Fusion
 
*Lichenous Lair: Cold Fusion
|description=A frozen yet animated piece of lumber that can [[stun]] as well as [[freeze]] opponents at its place.
+
|description=
|attacks=*Smash {{attack|normal}} {{status|stun}} {{status|freeze}}
+
A frozen yet animated piece of lumber that can [[stun]] as well as [[freeze]] opponents at its place.
|drop=*{{Mat|Bronze Bolt}}
+
*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Smash {{attack|normal}} {{status|stun}} {{status|freeze}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Driftwood}}
Line 63: Line 81:
 
|location=
 
|location=
 
|description=
 
|description=
|attacks=*Smash {{attack|normal}} {{status|stun}} {{status|shock}}
+
*Tier 1:
|drop=*{{Mat|Bronze Bolt}}
+
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Smash {{attack|normal}} {{status|stun}} {{status|shock}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Driftwood}}
 
}}
 
}}
Line 72: Line 95:
 
|name=Vilewood
 
|name=Vilewood
 
|location=
 
|location=
|description=Toxic timber teeming with pestilent pathogens.
+
|description=
|attacks=*Smash {{attack|normal}} {{status|stun}} {{status|poison}}
+
Toxic timber teeming with pestilent pathogens.
|drop=*{{Mat|Bronze Bolt}}
+
*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Smash {{attack|normal}} {{status|stun}} {{status|poison}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Driftwood}}
 
*{{Mat|Nightshade}}
 
*{{Mat|Nightshade}}
Line 83: Line 112:
 
|name=Ironwood Sentinel
 
|name=Ironwood Sentinel
 
|location=
 
|location=
|description=An axe replaces the arm its Lumber comrades have.
+
|description=
|attacks=*Smash {{attack|normal}} {{status|stun}}
+
An axe replaces the arm its Lumber comrades have.
|drop=*{{Mat|Bronze Bolt}}
+
*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Smash {{attack|normal}} {{status|stun}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Force Dynamo}}
 
*{{Mat|Force Dynamo}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Scrap Metal}}

Revision as of 00:13, 12 April 2011

Construct
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Lumbers are a type of monster found in the Clockworks.

Traits

Lumbers are a hybrid of tree and machine. Although they move slowly, their arm is heavy, allowing them to stun and disperse crowds of knights and monsters alike.

Types

Lumber


Redward


Silversap


Electreant


Vilewood


Ironwood Sentinel


Strategy

All of the Lumbers' only attack is their Mace Smash. It is a slow attack with a fairly long charge time. This attack strikes everything in front of it and has a very good chance of stunning all hit targets, be them knights or other monsters. If you can dodge this attack, the Lumber will remain harmless for a few seconds before he strikes again. Use this advantage to get as many hits on it as you can, or get into a better position.

  • If their attack hits a shield knight, they are forced backwards away from the lumber, leaving your window of attacking shorter or even allowing you to escape a crowd of monsters.

See Also

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