Difference between revisions of "Work for Idle Hands"

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|objective = Crash the fiendish office party!
 
|objective = Crash the fiendish office party!
 
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}}
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==Gate Map==
 +
{{:{{PAGENAME}}/Gate Map}}
  
 
==Notes==
 
==Notes==
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It has the same mission card art as {{mission|White Collar Captives}}.
 
It has the same mission card art as {{mission|White Collar Captives}}.
 
==Runthrough==
 
 
===First Floor===
 
{{GateLevel
 
|level = Mission Lobby
 
|depth = 0
 
|plug  = {{PAGENAME}}/Lobby
 
}}
 
 
===Second Floor===
 
{{GateLevel
 
|icon  = Blast Furnace-Infernal Passage
 
|area  = Clockwork Tunnels
 
|level = Tired of Brimstone
 
|depth = 11
 
|plug  = Blast Furnace: Infernal Passage
 
}}
 
 
===Third Floor===
 
{{GateLevel
 
|icon  = Devilish Drudgery-Normal
 
|area  = Devilish Drudgery
 
|level = Devilish Drudgery
 
|depth = 12
 
|plug  = Overtime, Every Time
 
}}
 
  
 
==See Also==
 
==See Also==
 
{{mission see also}}
 
{{mission see also}}

Revision as of 15:12, 21 December 2015

Work for Idle Hands
Mission-Work for Idle Hands.png
Mission List: Rank (Knight)
Preceded By:

5-1 Interface-icon-PvE.png Mission: Chilled to the Bone

Followed By:

5-1 Interface-icon-Supply.png Mission: Monstrous Research

Important Stratum Themes:
  • Monsters: Gate Icon-Fiend.png Gate Icon-Undead.png
  • Status: Icon status fire.png
Rewards:

Work for Idle Hands is a 5-1 rank mission.

Overview

Description:

Devilites are a type of fiend that seem to have a very rigid corporate structure that governs their every action. Recon Knights have discovered a series of devilite 'offices' throughout the Clockworks, typically found in the remains of an alien city. Analysis of the data collected from these offices indicates that devilite corporations are outsourced by gremlins in order to design and manage various projects that include weapons specifically engineered to target Spiral Knight squads.

It's time these Devilites were issued pink slips and their fiendish projects cancelled.


Objective:

Crash the fiendish office party!

Gate Map

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Blast Furnace-Infernal Passage.png
Name: Tired of Brimstone
Depth: 11
Level Link: This floor is composed of random Blast Furnace: Infernal Passage segments.

Second Floor:
Gate-Devilish Drudgery-Overtime, Every Time.png
Name: Devilish Drudgery
Depth: 12
Level Link: This floor is composed of random Devilish Drudgery: Overtime, Every Time segments. Special: It has confetti weather and this scenario room at the end.

Notes

This mission was introduced with release 2012-02-22.

It has the same mission card art as Interface-icon-PvE.png Prestige Mission: White Collar Captives.

See Also

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