Snipe (Furniture)

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Template:FurnitureInfo3 A Snipe (Furniture) is a furniture item which can be placed in Guild Halls. Snipes are found all over Haven, hanging out, perching on Strangers, and even wearing hats in the Auction House. The furniture version is placed as a cage (implying that the item within is "alive") in Design Mode, and once the hall is published, the entity will animate a certain way, depending on its type (Lazy, Wandering, and so on).

Snipes

These snipes will behave like many of the snipes you might see hanging out in Haven.

Lazy Snipe

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Flying Snipe

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Wandering Snipe

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Gobblesnipes

These snipes are migratory creatures that are only available during certain times of the year. The "Plump" gobblesnipes are very large (2x2), and it acts just like the smaller "Lazy" version. Don't worry, Gobblesnipes stay in the guild hall all year round if they are put into the Guild's Treasury. These snipes were first introduced with this forum announcement.

Lazy Gobblesnipe

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Plump Gobblesnipe

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Wandering Gobblesnipe

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Notes

A snipe as it appears in Design Mode.
A gobblesnipe wearing a Santy Hat during Winterfest.
  • The furniture is 1x1 (*except for Plump type, which is 2x2), and cannot be rotated. It is not a solid entity - these creatures can be walked through/over. However, the wandering type will register the player as a solid, and change their movement if a player is in the way (while still being intangible to the player).
  • The red, white, and blue lazy, flying, and wandering types were introduced with the Basic A group of furniture.
  • The Auction House (Room) for Guild Halls comes with 5 differently colored "Lazy" Snipes, all of which wear green hats.
    • Like many creatures in Cradle, Snipe furniture items will wear Santy Hats during Winterfest.
  • This furniture type makes audible noises. Occurrence is randomly generated.
    • The Gobblesnipe type makes watery, turkey-like noises.
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