Release/latest

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This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2012-03-22

From the Release Notes:

Items


Some balance changes have been made to some items:


Armor & Helms

Skelly series:

  • Removed fire weakness

Magic Cloak series:

  • Removed stun weakness

Drake Scale series:

  • Added Poison resist.

Chaos set:

  • Added Charge Time bonus
  • Removed stun and sleep weakness

Justifier set:

  • Added stun resist

Shadowsun set:

  • Added poison resist
  • Removed curse weakness
  • Changed piercing defense to shadow defense
  • Increased handgun damage bonus

Deadshot set:

  • Added Handgun Attack speed

Nameless set:

  • Added freeze resist

Bombastic Demo set:

  • Added freeze resist
  • Increased bomb damage bonus


Shields

Drake scale series:

  • Added poison resist


Swords

Troika and Triglav Series, Thwack Hammer:

Charge attack changes:

  • Charge attack is now a two hit combo
  • Increased charge attack damage area
  • First hit does not impulse or apply status, is weaker
  • Second hit is more powerful, has status

Spur, Arc Razor and Winmillion:

Basic attack combo changes:

  • Attack one no longer has a forward impulse.
  • Attack one hit box narrowed and elongated slightly to bring inline with other swords.
  • Attack two forward impulse increased slightly.
  • Attack three knock-back impulse increased slightly.
  • Attack three hit box widened.

Charge attack changes:

  • Backstep at beginning of swing removed.
  • Spur charge attack power reduced
  • Arc Razor and Winmillion charge attack power increased, bullets now pierce through multiple targets


Economy

Crown and heat payouts for all levels will be undergoing adjustments over the next few patches in order to better balance the game economy and create a better experience for all players. In this patch you will see changes to missions and levels that were previously awarding an overabundance of crowns and heat.


UI

  • Smilies typed into chat may be transformed into an appropriate emote.
  • Mac OS: text editing commands will now follow Mac conventions.
  • Added a confirmation check for exchange missions.


Bugfixes

  • Fixed the collision on Cursed Nature Sprites to resolve a bug where they could get stuck.
  • Fixed bugs with depositing Cursed Nature Sprites in the Sprite Sanctuary.
  • Fixed a bug that could cause a freeze when using chat history.
  • Mecha Knight monsters will properly block player bullets.


2012-03-15

From the Release Notes:
UI
  • The rank (or tier for Expansion Missions) will be displayed next to the mission name when inspecting a friend or guildmate's location.
  • An official seal will be shown on mail originating from a non-player.
  • Most numbers and prices will now display with commas.
Bugfixes
  • Companion knights should no longer shield-block player bullets.
  • Wishbones will no longer be requested in Monstrous Research Prestige Missions.
  • Correct crest rewarded in Hall of Heroes 8-2. Any player that has previously completed this mission will receive the appropriate crest in the mail.
  • Sacred Silver Amulet now has the correct curse resist.
  • Battlepod orbital shields no longer collide with players.
  • Giant lichen barbs no longer cause neutral damage.
  • Greaver clouds now inflict a minor amount of shadow damage and status upon intersection rather than pulsing status every half a second. This will prevent 'stun-locking' attacks from multiple Greavers.
  • Fixed collision on Grim Totems.
  • Fixed the collision on cursed sprites so they act like other lift objects.

2012-03-08

From the Release Notes:
Items
  • Blessed and Sacred Silver Amulets have had their star values corrected.
  • Volcanic Demo Suit now has a medium CTR boost.
Levels
  • Fixed a broken monster gate in Lounge Lizards level that was causing some players to get stuck.
  • Fixed a naming issue with a floor in Beyond Axes of Evil.

Operation Crimson Hammer

  • Silence the Guns - Addressing issue where the battle room gate would not lower for some players
Misc
  • Newly-created knights will not receive new-mail notifications about announcements in the Crash Site.
  • Added a link to clear saved credit card information in the Energy Depot.

2012-03-07

From the Release Notes:
Missions
  • Added over 30 Rank Missions through rank 9-4, allowing you to achieve the rank of Vanguard.
  • Prestige Mission rewards payouts adjusted for exchange-style missions.
Items
  • Dark Reprisal, Dark Reprisal Mk II and Dark Retribution bombs have received a damage decrease and a speed reduction to their orbiting bullets.
  • More items have been added to the Supply Depot.
Operation Crimson Hammer
  • Added an all-new, free "Aftermath" level following 'Engines of War'
  • A number of collision space fixes in Operation Crimson Hammer, including one in which players could become fatally stuck inside of Gremlin bunkers.
  • Engines of War - Increased Warmaster Seerus' health
  • Engines of War - fixed Battlepod corpses disappearing between stages during the boss fight
  • Clear the Gatehouse - Removed material exploit in the bonus loot closet
  • Seerus hammer explosion damage has been decreased

2012-03-01

From the Release Notes:

Operation Crimson Hammer

  • Adjusted background music volume across all floors
  • Slightly longer vulnerable period on several Battlepods
  • Silence the Guns - Sped up respawn timer on explosive blocks, allowing players to kill off the Mortafires in the rocket block battle room faster
  • Silence the Guns - Added collision to prevent players from getting trapped in artillery rocket chambers
  • Silence the Guns - Fixed broken tile art in Stalker room

Bugfixes

  • Fixed a few Steam conversion issues.
  • Fixed an issue that was causing some problems with shiny costumes on medium-low detail.
  • Purchasing Expansion Missions now mark your account as 'paid' and offering the standard paid account benefits.

2012-02-29

From the Release Notes:
Operation Crimson Hammer!

The first Expansion Mission, Operation Crimson Hammer, has arrived!

Warmaster Seerus is the evil master of munitions within the gremlin's all-powerful Crimson Order. Thought to be the true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order’s creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus’s ‘Grand Arsenal,’ his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron’s squads require reinforcements and Spiral HQ is sending you in to assist.

Contents

Lead the Assault

  • Experience an all-new adventure in the world of Spiral Knights!
  • Challenge the mighty gremlin lord, Warmaster Seerus, in his terrifying Grand Arsenal!

Expand Your Arsenal

  • Includes unique mission rewards: the powerful Rocket Hammer and the shadowy Dark Retribution bomb!
  • Includes a bonus craft-able helm, the Mask of Warmaster Seerus himself!

Ferocious New Monsters

  • Face the explosive weaponry of gremlin Mortafires and the stealthy blades of Ghostmane Stalkers!

Multiple Ways to Play

  • Unlocks three separate versions of Operation Crimson Hammer for each difficulty tier!
How to Access Expansion Missions

You can gain access to Expansion Missions by completing the Rank Mission 3-2 'The Pioneers.'

Once you have access, select the Expansion Mission you wish to purchase from the Expansion Mission menu and select 'Purchase Expansion. Steam users will be taken to Steam and Web users to the Energy Depot to complete your purchase.

Purchasing an Expansion Mission unlocks it for all knights on the account.

Items

Three new item series have been added as part of Operation Crimson Hammer:

1* Prototype Rocket Hammer 3* Stable Rocket Hammer 5* Warmaster Rocket Hammer

Obtained as a mission reward, this sword class weapon launches your forward with its combo and creates a doubly devastating blast when charged!

1* Dark Reprisal 3* Dark Reprisal Mk II 5* Dark Retribution

Obtained as a mission reward, this shadowy bomb creates a swirling storm of projectiles after exploding!

1* Fractured Mask of Seerus 3* Flawed Mask of Seerus 5* Perfect Mask of Seerus

Obtained as a bonus, craftable item, this gunner's mask can be created if you survive enough battles against the Warmaster himself! Talk to Vise in the mission lobby for details!

Please note, Expansion Mission rewards cannot be sold, traded or dropped.

Monsters
  • Battlepods are now immune to all status ailments.
  • New gremlin monsters in Operation Crimson Hammer: the Ghostmane Stalker and the Mortafire
Misc Changes
  • Kozma no longer sells Cobalt gear recipes and now opens the Supply Depot.
  • Boost has been replaced by Kozma.
  • Removed special weapons and materials from prestige exchange missions.
  • King Krogmo's Coliseum will now display your preferred region and the waiters/players counts for each game are only those for your region.
  • A confirm dialogue is now shown if joining another player would remove you from your party.
  • The Uplink now opens in the Ready Room.
Bugfixes
  • Fixed a bug where closed gold doors would open when all knights were rescued and brought to the exit door in deconstruction zone levels.
  • Fixed some instances of broken tile art.

2012-02-23

From the Release Notes:
Hall of Heroes
  • Recipes purchased form the Hall of Heroes now bind on purchase.
Levels and Missions
  • Alien Ooze - door will no longer open prematurely during last battle.
  • Boss Dungeons - should no longer be able to join a party mid-boss fight.
  • Strength In Unity - loot should no longer be unreachable in the last battle area.
  • Toy Soldiers - fixed a flow issue where hitting a ghost block early stopped players from progressing.
  • Clockworks - fixed bad room collision that allowed players to run outside the level bounds.
Bugfixes
  • Fixed joining parties in Arcade gates from the Mission panel.
  • Fixed dropping vitapods and inspecting your weapon from the HUD.
  • Fixed bugs with attempting prestige missions
  • Fixed joining a party and ending up on the wrong gate.
  • Fixed a missing texture issue on Graveyard tombstones.
  • Companion knights should no longer be auto-targeted.
  • Fixed a bug where mission rewards were not being successfully created on mission complete. Should this now happen, you will receive them in mail.
  • Fixed ladder props. They can no longer be stood upon.
  • Reduced confetti spawning in 'Work for Idle Hands'
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