Difference between revisions of "Alien Ooze"

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m (Runthrough)
m (Runthrough: GateLevel template)
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===First Floor===  
 
===First Floor===  
{{Level/Standard Lobby|showbasil=yes}}
+
{{GateLevel
 +
|level = Mission Lobby
 +
|depth = 0
 +
|plug  = {{PAGENAME}}/Lobby
 +
}}
  
 
===Second Floor===
 
===Second Floor===
{{Level
+
{{GateLevel
|name        = Slimeway
+
|icon = Clockwork Tunnels-Slimeway
|icon 1      = Clockwork Tunnels-Slimeway
+
|area  = Clockwork Tunnels
|depth      = 2
+
|level = Slimeway
|monsters    =
+
|depth = 2
*{{Monster|Chromalisk}}
+
|plug  = Clockwork Tunnels: Slimeway
*{{Monster|Wolver}}
+
*{{Monster|Gun Puppy}}
+
*{{Monster|Tenderfoot Mender}}
+
*{{Monster|Jelly Cube}}
+
*{{Monster|Lichen}}
+
|exploration =
+
*{{area|Clockwork Tunnels|Slimeway|random segments}}.
+
 
+
|floor notes = Goal: Get to the elevator.
+
 
}}
 
}}
  
 
===Third Floor===
 
===Third Floor===
{{Level
+
{{GateLevel
|name        = Field Research Site
+
|icon = Lichenous Lair-Normal
|icon 1      = Lichenous Lair-Normal
+
|area  = Lichenous Lair
|depth      = 3
+
|level = Field Research Site
|monsters    =
+
|depth = 3
*{{Monster|Silkwing}}
+
|plug  = Field Research Site
*{{Monster|Jelly Cube}}
+
*{{Monster|Lichen}}
+
*{{Monster|Lichen Colony}}
+
*{{Monster|Polyp}}
+
|exploration =
+
*{{area|Lichenous Lair|Prognosis: Symbiosis|random segments}}.
+
*A special [[scenario room]] is encountered at the end.
+
 
+
|floor notes = Goal: Get to the elevator.
+
 
+
{{Dialogue/Showhide
+
|title  = Misc NPC Knights
+
|content =
+
{{:Misc NPC Dialogue/Alien Ooze}}
+
}}
+
 
+
|gallery=
+
<gallery widths=200px heights=150px>
+
File:Map-Alien Ooze-Field Research Site-End1A.png|Map of the research site. The rest of the floor consists of randomly generated segments.
+
File:Area-Alien Ooze-Field Research Site.png|''An alien species [...] thought to have come to the Clockworks via a meteor.''
+
</gallery>
+
 
}}
 
}}
  
 
== See also ==
 
== See also ==
 
{{mission see also}}
 
{{mission see also}}

Revision as of 12:07, 16 December 2015

Alien Ooze
Mission-Alien Ooze.png
Mission List: Rank (Squire)
Preceded By:

3-1 Interface-icon-Dialogue.png Mission: Minerals Rock!

Followed By:

3-1 Interface-icon-PvE.png Mission: Toy Soldiers

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Slime.png
Rewards:

Alien Ooze is a 3-1 rank mission.

Overview

Description:

One of our field research teams is under siege from a large colony of lichens. Lichens are an alien species of the slime family thought to have come to the Clockworks via a meteor that crashed on to the surface of Cradle. This particular species of slime is formed from innumerable smaller slimes that form mobile, sentient 'colonies.'

Lichen colonies can further combine to form larger and larger versions of themselves, rapidly evolving a range of deadly claws and barbs. Prevent them from combining at all costs and save the research team!


Objective:

Rescue the field research team from a lichen colony.

Notes

This mission was introduced with release 2012-02-22.

It has the same mission card art as Interface-icon-PvE.png Prestige Mission: A Pinch of Salt.

Runthrough

First Floor

Gate-Ancient Grove.png
Depth: 0
Level Link: {{{note}}}.

Second Floor

Gate-Clockwork Tunnels-Slimeway.png
Depth: 2
Level Link: {{{note}}}.

Third Floor

Gate-Lichenous Lair-Normal.png
Depth: 3
Level Link: {{{note}}}.

See also

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