Difference between revisions of "Boss"
From SpiralKnights
(added more stuff to jelly and roary, and I'm pretty sure that vana's fire snakes are like the zombie breath, doesn't do damage, just sets you on fire) |
m (added debris to vana) |
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A '''boss''' monster is a creature unlike the [[monster|monsters]] encountered in the [[Clockworks]]. They can only be found in the final depth of a Tier. Although they are more powerful than monsters, they also have their weaknesses and strategy to defeating them. | A '''boss''' monster is a creature unlike the [[monster|monsters]] encountered in the [[Clockworks]]. They can only be found in the final depth of a Tier. Although they are more powerful than monsters, they also have their weaknesses and strategy to defeating them. | ||
− | == Tier 1: == | + | ==Tier 1:== |
{{Hidden header|Snarbolax}} | {{Hidden header|Snarbolax}} | ||
{{Monster | {{Monster | ||
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*Mace {{attack|normal}} {{attack|elemental}} {{status|fire}} {{status|stun}} | *Mace {{attack|normal}} {{attack|elemental}} {{status|fire}} {{status|stun}} | ||
*Charge {{attack|normal}} | *Charge {{attack|normal}} | ||
+ | *Falling Debris {{attack|normal}} {{status|stun}} | ||
*Bullets (Phase 2, 4) {{attack|elemental}} {{status|fire}} | *Bullets (Phase 2, 4) {{attack|elemental}} {{status|fire}} | ||
*Flame Souls (Phase 3, 5; passive) {{attack|elemental}} {{status|fire}} | *Flame Souls (Phase 3, 5; passive) {{attack|elemental}} {{status|fire}} |
Revision as of 18:20, 22 July 2011
A boss monster is a creature unlike the monsters encountered in the Clockworks. They can only be found in the final depth of a Tier. Although they are more powerful than monsters, they also have their weaknesses and strategy to defeating them.
Contents
Tier 1:
Tier 2: