Difference between revisions of "Boss"
From SpiralKnights
(→Shadow Lairs: vana's status inflictions need to be confirmed) |
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*Tackle {{attack|normal}}{{status|freeze}} | *Tackle {{attack|normal}}{{status|freeze}} | ||
*Spin (Phase 2) {{attack|normal}} {{status|freeze}} | *Spin (Phase 2) {{attack|normal}} {{status|freeze}} | ||
− | * | + | *Repel {{attack|normal}} {{status|freeze}} |
− | * | + | *Absorb Ice Mini {{attack|heal}} |
|drop= | |drop= | ||
*{{Token|Jelly Gem}}(2-8) | *{{Token|Jelly Gem}}(2-8) | ||
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|location=* [[Ironclaw Munitions Factory]]: The Roarmulus Twins | |location=* [[Ironclaw Munitions Factory]]: The Roarmulus Twins | ||
|abilities= | |abilities= | ||
− | *Energy Bullets | + | *Energy Bullets {{attack|elemental}} {{status|shock}} |
− | *Small Rockets {{attack| | + | *Small Rockets {{attack|elemental}} |
− | *Large Rockets (Phase 2) | + | *Small Red Rockets {{attack|elemental}} {{status|fire}} |
− | *Laser (Phase 3) {{attack| | + | *Large Red Rockets (Phase 2) {{attack|elemental}} {{status|fire}} |
+ | *Red Laser (Phase 3) {{attack|elemental}} {{status|fire}} | ||
|drop= | |drop= | ||
*{{Token|Bark Module}}(2-8) | *{{Token|Bark Module}}(2-8) | ||
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}} | }} | ||
− | === Clearance Level 3 === | + | ===Clearance Level 3=== |
− | + | ||
{{Hidden header|Darkfire Vanaduke}} | {{Hidden header|Darkfire Vanaduke}} | ||
{{Monster | {{Monster | ||
|name=Darkfire Vanaduke | |name=Darkfire Vanaduke | ||
|abilities= | |abilities= | ||
− | *Mace {{attack|normal}} {{attack|elemental}} {{status|fire}} {{status|stun}} {{status| | + | *Mace {{attack|normal}} {{attack|elemental}} {{status|fire}} {{status|stun}} {{status|curse}} |
*Charge {{attack|normal}} | *Charge {{attack|normal}} | ||
− | *Falling Debris {{attack|normal}} {{status|stun}} {{status| | + | *Falling Debris {{attack|normal}} {{status|stun}} {{status|fire}} |
− | *Bullets (Phase 2, 4) {{attack|elemental}} {{status|fire} {{status| | + | *Bullets (Phase 2, 4) {{attack|elemental}} {{status|fire} {{status|curse}}} |
− | *Flame Souls (Phase 3, 5; passive) {{attack|elemental}} {{status|fire | + | *Flame Souls (Phase 3, 5; passive) {{attack|elemental}} {{status|fire}} |
− | * | + | *Fire Snake (Phase 5) {{status|fire}} |
|drop= | |drop= | ||
*{{Token|Almirian Seal}}(2-8) | *{{Token|Almirian Seal}}(2-8) | ||
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A powerful curse has overtaken the Firestorm Citadel, transforming its hordes and lead by the mighty Darkfire Vanaduke! | A powerful curse has overtaken the Firestorm Citadel, transforming its hordes and lead by the mighty Darkfire Vanaduke! | ||
}} | }} | ||
+ | |||
[[Category:Monsters]][[Category:Combat]] | [[Category:Monsters]][[Category:Combat]] |
Revision as of 00:52, 22 October 2011
A boss monster is a creature unlike the monsters encountered in the Clockworks. They can only be found in the final depth of a Tier. Although they are more powerful than monsters, they also have their weaknesses and strategy to defeating them.
Contents
Tier 1
Tier 2
Tier 3
Shadow Lairs
Clearance Level One
Clearance Level Two
Clearance Level 3
{{Monster |name=Darkfire Vanaduke |abilities=