Difference between revisions of "Boss"

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(Operation Crimson Hammer)
(Tier 1)
Line 15: Line 15:
 
|description=
 
|description=
 
Said to be a massive beast draped in living shadows, this dark predator enjoys toying with its prey before delivering the final blow. It is advised that only Knights who have mastered Tier 1 take on this formidable beast as those who have entered unprepared have never returned!  
 
Said to be a massive beast draped in living shadows, this dark predator enjoys toying with its prey before delivering the final blow. It is advised that only Knights who have mastered Tier 1 take on this formidable beast as those who have entered unprepared have never returned!  
}}
 
{{Hidden header|Razwog}}
 
{{Monster
 
|name=Razwog
 
|location=
 
* Mission 1-4 Crossing The Chasm
 
|abilities=
 
*Flamethrower {{attack|normal}}{{status|fire}}
 
*Balefire {{attack|normal}} {{status|fire}}
 
|drop=
 
*This monster's drop table is pending.
 
|description=
 
This evil Gremlin schemer was thought to be the one who sent a batallion of retrodes at the Rescue Camp.
 
 
}}
 
}}
  

Revision as of 15:16, 13 May 2012

A boss monster is a creature unlike the monsters encountered in the Clockworks. They can only be found in the final depth of a Tier. Although they are more powerful than monsters, they also have their weaknesses and strategy to defeating them.

Tier 1

Snarbolax


Tier 2

Royal Jelly

Roarmulus Twins


Tier 3

Lord Vanaduke


Shadow Lairs

Clearance Level One

Rabid Snarbolax


Clearance Level Two

Ice Queen

Red Roarmulus Twins


Clearance Level 3

Darkfire Vanaduke


Expansions

Operation Crimson Hammer

Warmaster Seerus

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