Difference between revisions of "Boss"

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m (Thought I'd chronicle the game's bosses' release dates. Any recent boss, or bosses, added may be marked "NEW!" until another boss is added. Wanna relocate release dates somewhere else? I don't mind.)
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==Main Bosses==
 
==Main Bosses==
 
{{Monster
 
{{Monster
|name=Snarbolax (Date of release: 06/02/2011)
+
|name=Snarbolax  
 
|tier1=Tier 1
 
|tier1=Tier 1
 
|image2=
 
|image2=
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|description=
 
|description=
 
Said to be a massive beast draped in living shadows, the [[Snarbolax]] enjoys toying with its prey before delivering the final blow. It is advised that only knights who have mastered Tier 1 take on this formidable beast as those who have entered unprepared have never returned!  
 
Said to be a massive beast draped in living shadows, the [[Snarbolax]] enjoys toying with its prey before delivering the final blow. It is advised that only knights who have mastered Tier 1 take on this formidable beast as those who have entered unprepared have never returned!  
 +
*(Date of release: 06/02/2011)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Royal Jelly (Date of release: Launch day)
+
|name=Royal Jelly  
 
|tier1=Tier 2
 
|tier1=Tier 2
 
|image2=
 
|image2=
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|description=
 
|description=
 
The [[Royal Jelly]] is everything an unruly king is. He summons many of his Royal Minis to attack knights, while squishing many of these same Minis. He can also heal once he takes damage.  
 
The [[Royal Jelly]] is everything an unruly king is. He summons many of his Royal Minis to attack knights, while squishing many of these same Minis. He can also heal once he takes damage.  
 +
*(Date of release: Launch day)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Roarmulus Twins (Date of release: 07/06/2011)
+
|name=Roarmulus Twins  
 
|tier1=Tier 2
 
|tier1=Tier 2
 
|image2=
 
|image2=
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*{{Token|Bark Module}}(1-4)
 
*{{Token|Bark Module}}(1-4)
 
|description=
 
|description=
The [[Roarmulus Twins]] are two very large Gun Puppies that would like nothing more than to blow you up.  
+
The [[Roarmulus Twins]] are two very large Gun Puppies that would like nothing more than to blow you up.
 +
*(Date of release: 07/06/2011)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Lord Vanaduke (Date of release: Launch day)
+
|name=Lord Vanaduke  
 
|tier1=Tier 3
 
|tier1=Tier 3
 
|image2=
 
|image2=
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|description=
 
|description=
 
[[Lord Vanaduke]] was the young and determined king of the Almirian Empire before he was driven to madness and transformed into a grotesque monster.
 
[[Lord Vanaduke]] was the young and determined king of the Almirian Empire before he was driven to madness and transformed into a grotesque monster.
 +
*(Date of release: Launch day)
 
}}
 
}}
  
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{{Monster
 
{{Monster
|name=Rabid Snarbolax (Date of release: 10/19/2011)
+
|name=Rabid Snarbolax  
 
|tier1=Tier 3
 
|tier1=Tier 3
 
|image2=
 
|image2=
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|description=  
 
|description=  
 
The Gloaming Wildwoods has been infected with a poisonous miasma that has transformed the Snarbolax into the [[Rabid Snarbolax]]es.
 
The Gloaming Wildwoods has been infected with a poisonous miasma that has transformed the Snarbolax into the [[Rabid Snarbolax]]es.
 +
*(Date of release: 10/19/2011)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Ice Queen (Date of release: 10/19/2011)
+
|name=Ice Queen  
 
|tier1=Tier 3
 
|tier1=Tier 3
 
|image2=
 
|image2=
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|description=  
 
|description=  
 
The Royal Jelly Palace has frozen over and its king usurped by the true heir to the slimy throne, the frigid [[Ice Queen]].
 
The Royal Jelly Palace has frozen over and its king usurped by the true heir to the slimy throne, the frigid [[Ice Queen]].
 +
*(Date of release: 10/19/2011)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Red Roarmulus Twins (Date of release: 10/19/2011)
+
|name=Red Roarmulus Twins  
 
|tier1=Tier 3
 
|tier1=Tier 3
 
|image2=
 
|image2=
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|description=
 
|description=
 
The Ironclaw Munitions Factory has begun creating fiery weapons and improved upon its ultimate weapon in the form of the [[Red Roarmulus Twins]].
 
The Ironclaw Munitions Factory has begun creating fiery weapons and improved upon its ultimate weapon in the form of the [[Red Roarmulus Twins]].
 +
*(Date of release: 10/19/2011)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Darkfire Vanaduke (Date of release: 10/19/2011)
+
|name=Darkfire Vanaduke  
 
|tier1=Tier 3
 
|tier1=Tier 3
 
|image2=
 
|image2=
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|description=
 
|description=
 
A powerful curse has overtaken the Firestorm Citadel, transforming its hordes and led by the mighty [[Darkfire Vanaduke]].
 
A powerful curse has overtaken the Firestorm Citadel, transforming its hordes and led by the mighty [[Darkfire Vanaduke]].
 +
*(Date of release: 10/19/2011)
 
}}
 
}}
  
 
==Minibosses==
 
==Minibosses==
 
{{Monster
 
{{Monster
|name=Razwog (Date of release: 05/09/2012)
+
|name=Razwog  
 
|tier1=Tier 1
 
|tier1=Tier 1
 
|image2=
 
|image2=
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|description=
 
|description=
 
Evil Gremlin [[Schemer Razwog]] was thought to be the one who sent a batallion of [[Retrode]]s at the Rescue Camp and is the first Gremlin the player must fight. Even though it is not certain that he is technically a Scorcher, he looks and behaves very similarly to them.   
 
Evil Gremlin [[Schemer Razwog]] was thought to be the one who sent a batallion of [[Retrode]]s at the Rescue Camp and is the first Gremlin the player must fight. Even though it is not certain that he is technically a Scorcher, he looks and behaves very similarly to them.   
 +
*(Date of release: 05/09/2012)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Collector (Date of release: NEW! 07/30/2013)
+
|name=Collector  
 
|tier1=Tier 1
 
|tier1=Tier 1
 
|image2=
 
|image2=
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|description=
 
|description=
 
The [[Collector]], a large construct created by [[Gremlin]]s. It collects and imprisons [[Battle Sprite]]s that have fallen into the Clockworks.  
 
The [[Collector]], a large construct created by [[Gremlin]]s. It collects and imprisons [[Battle Sprite]]s that have fallen into the Clockworks.  
 +
*(Date of release: NEW! 07/30/2013)
 
|abilities=
 
|abilities=
 
*Charge {{attack|normal}} {{attack|shadow}}
 
*Charge {{attack|normal}} {{attack|shadow}}
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{{Monster
 
{{Monster
|name=Arkus (Date of release: 03/07/2012)
+
|name=Arkus  
 
|location=
 
|location=
 
|tier1=Tier 3
 
|tier1=Tier 3
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*No abrupt dashing - Arkus is not capable of dashing, unlike other Trojans. He is also incapable of buffing his attack power.
 
*No abrupt dashing - Arkus is not capable of dashing, unlike other Trojans. He is also incapable of buffing his attack power.
 
*When he is defeated, he "revives" like a regular Spiral Knight; however he can only do this twice, resulting in the fight taking place in 3 phases. Each time he revives, the crystal on his black glows more fiercely, two more Shadow Orbs encircle him and [[fiend]] family monsters appear to aid him (some [[Beryl Greaver]]s and a [[Silkwing]]).
 
*When he is defeated, he "revives" like a regular Spiral Knight; however he can only do this twice, resulting in the fight taking place in 3 phases. Each time he revives, the crystal on his black glows more fiercely, two more Shadow Orbs encircle him and [[fiend]] family monsters appear to aid him (some [[Beryl Greaver]]s and a [[Silkwing]]).
 +
*(Date of release: 03/07/2012)
 
|abilities=
 
|abilities=
 
*Sword Combo {{attack|normal}} {{attack|shadow}}
 
*Sword Combo {{attack|normal}} {{attack|shadow}}
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{{Monster
 
{{Monster
|name=Maulos (Date of release: 08/01/2012)
+
|name=Maulos  
 
|tier1=Tiers 2 & 3
 
|tier1=Tiers 2 & 3
 
|image2=
 
|image2=
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*In the third phase he spawns two to four [[Devilite|Layoafers]]. He is finally defeated when he takes enough damage.
 
*In the third phase he spawns two to four [[Devilite|Layoafers]]. He is finally defeated when he takes enough damage.
 
A larger, ice-blue Trojan that has no directional attack immunities.
 
A larger, ice-blue Trojan that has no directional attack immunities.
 +
*(Date of release: 08/01/2012)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=The Big Iron (Date of release: 09/12/2012)
+
|name=The Big Iron  
 
|tier1=Tiers 2 & 3
 
|tier1=Tiers 2 & 3
 
|image2=
 
|image2=
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*Second phase has 2 spawns and up to 4 wires and 4 lasers at once
 
*Second phase has 2 spawns and up to 4 wires and 4 lasers at once
 
*Third phase has up to 6 wires and fires 6-8 lasers at once. Its eye gets redder with Danger symbol on it.
 
*Third phase has up to 6 wires and fires 6-8 lasers at once. Its eye gets redder with Danger symbol on it.
 +
*(Date of release: 09/12/2012)
 
}}
 
}}
  
 
{{Monster
 
{{Monster
|name=Warmaster Seerus (Date of release: 02/29/2012)
+
|name=Warmaster Seerus  
 
|tier1=All Tiers
 
|tier1=All Tiers
 
|image2=
 
|image2=
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*Tier 3: [[Perfect Seerus Mask Fragment]] (1) (gained at the next level)
 
*Tier 3: [[Perfect Seerus Mask Fragment]] (1) (gained at the next level)
 
|description=
 
|description=
[[Warmaster Seerus]] is a member of the Crimson Order who owns the Grand Arsenal. He is the mastermind behind the [[Roarmulus Twins]] and countless other gremlin war machines. He wields the [[Warmaster Rocket Hammer]], a powerful elemental weapon.}}
+
[[Warmaster Seerus]] is a member of the Crimson Order who owns the Grand Arsenal. He is the mastermind behind the [[Roarmulus Twins]] and countless other gremlin war machines. He wields the [[Warmaster Rocket Hammer]], a powerful elemental weapon.
 +
*(Date of release: 02/29/2012)}}
  
 
==Event Bosses==
 
==Event Bosses==
 
{{Monster
 
{{Monster
|name=Margrel (Date of release: 01/30/2013)
+
|name=Margrel  
 
|tier1=Tier 2
 
|tier1=Tier 2
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|description=A massive [[Grimalkin]]-like creature, summoned by the Konjuring Kat's dark ritual. He was the one who opened the Book of Grey Feathers, causing the Kataclysm.  This event not only destroyed the Owlites, but also destroyed the Kat tribe as well.  He is the unluckiest Kat to have ever lived.
 
|description=A massive [[Grimalkin]]-like creature, summoned by the Konjuring Kat's dark ritual. He was the one who opened the Book of Grey Feathers, causing the Kataclysm.  This event not only destroyed the Owlites, but also destroyed the Kat tribe as well.  He is the unluckiest Kat to have ever lived.
 +
*(Date of release: 01/30/2013)
 
|location=*[[Moorcroft Manor]]
 
|location=*[[Moorcroft Manor]]
 
|abilities=
 
|abilities=

Revision as of 02:39, 10 September 2013

A Boss is an unusual creature unlike the monsters encountered in the Clockworks. Bosses are much stronger than normal monsters and often require specific tactics to defeat them. Most bosses share the same weaknesses and resistances as their monster family, and can be made significantly easier with the right equipment.

There are four main bosses which appear at the end of a Tier in both the Arcade and Missions. These bosses drop Tokens which can be exchanged for rewards with Brinks. More powerful versions of the four main bosses await at the end of Shadow Lairs and drop more tokens than usual.

In addition, there are several Mission exclusive minibosses which do not drop tokens. While not as strong as the main bosses, they still pose a significant threat and should not be taken lightly.

There are currently 15 bosses in total, which are described in detail below, however, there's always a possibility that more new bosses may be on the way.

Main Bosses

Shadow Lair Bosses

Minibosses

Event Bosses

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