Difference between revisions of "Shadowtech Alchemer Mk II"

From SpiralKnights

Jump to: navigation, search
(Recipe)
m (Recipe: There's no Mk I)
Line 34: Line 34:
 
| mat6 = Mug of Misery
 
| mat6 = Mug of Misery
 
| mat6amount = 1
 
| mat6amount = 1
| special = Shadowtech Alchemer Mk I
+
| special = Shadowtech Alchemer
 
| speciallevel = 1+
 
| speciallevel = 1+
 
}}
 
}}

Revision as of 02:01, 12 January 2011

Shadowtech Alchemer Mk II
Shadowtech Alchemer Mk II-Equipped.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Shadowtech Alchemer Mk II is a 3-star handgun.

Description

An alchemical handgun that fires bullets of concentrated shadow that split on impact.

Attacks

Basic Attack

A 2-shot combo. Each bullet has a chance to ricochet and damage adjacent monsters.

Charge Attack

A charged ball. It also splits into multiple bullets that deal additional damage.

Vendors

Vendors that sell this item:

  • unknown

Recipe

The alchemy crown and energy costs for each star level are displayed on the crafting page. Below are the materials needed to make the Shadowtech Alchemer Mk II. 36px ITEM NAME Recipe

Required to Craft Items

Shadowtech Alchemer Mk II is required to craft:

Personal tools