Kora Dialogue/Eye of the Needle

From SpiralKnights

Jump to: navigation, search
Kora
PLAYERNAME, I'm glad you called, I have something big here for you.
  • What is it, Kora?
Kora
That mass of negative energy we've been investigating is a portion of an ancient kingdom called Almire, the very same realm described in that Owlite tome you discovered!
  • But that tome suggested Almire was destroyed over a thousand years ago...
Kora
Exactly! So what the heck is it doing in the Clockworks now? It just doesn't make any sense.

So, if we are to believe that indeed a lost kingdom from the past has somehow wound up in a massive mechanical world in present day, the question remains, why?
  • And why is it now blocking access to the Core, now that we're so close?
Kora
It's all a bit too convenint. But do gremlins really have this kind of power? I suspect something more than even what they are capable of engineering.

In any case, this Almire, it's not a kingdom any longer. All that remains is a great citadel that seems to be engulfed in never-ending flames that Spiral HQ has been calling the 'Firestorm Citadel'. From what we can tell, the whole place is swarming with undead and built like a fortress.
  • I take it the only way to the Core is through the Firestorm Citadel?
Kora
It would seem so. And this place, it just radiates evil, it's almost indescribable. It's even starting to affect the levels surrounding it- fires are breaking out everywhere.

You're one of the best we've got, PLAYERNAME and if there's anyone that could lead a squad through the citadel it's you. But even reaching it won't be easy. We're going to need to take care of a few fires and gather bit more intel before storming the gates.
  • Roger that. So you've got some missions lined up for me?
Kora
Indeed. Let's start by putting out some fires and then we'll see about trying to get to the citadel. Given the opposition, it's a one in a million shot.

Good luck, PLAYERNAME.
  • End conversation
Personal tools