We will be doing a release tonight that includes the following:
- When hit while charging any weapon you will no longer have your charge broken. Instead your charge meter will be set back a fixed percentage, merely slowing you down.
- Fewer status type monsters will appear in all Tier 1 levels. For example, in a fire themed level, when monsters spawn there will be a selection of normal and fire monsters. This was done in order to reduce the difficulty of Tier 1.
- Translation errors on some levels have been fixed.
- Lots of new armor art has been completed:
- Lots of other minor bug fixes.
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