Release Notes 2011-03-08

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From the Release Notes:

We will be doing a release tonight that contains the following:

  • Status-based monster variants now drop thematic materials
  • All monsters have had their loot tables balanced
  • Some handgun and bomb recipes have been altered to contain new materials
  • New stat pop ups are on the character panel. We will be developing this feature more shortly.
  • Damage output from vials has been reduced.
  • The chat box will now widen to accommodate larger resolutions
  • Many items have new art:
  • Armor Art:
    • Magic Cloak/Hood
    • Elemental Cloak/Hood
    • Grey Feather Mantle/Hood
    • Ironmight Plate/Helm
    • Volcanic Plate/Helm
    • Boosted Plate/Helm
    • Gunslinger Sash
    • Shadowsun Slicker
    • Sunset Duster
    • Justifier Jacket
    • Deadshot Mantle
    • Vitasuit
    • Vitasuit Plus
    • Vitasuit Deluxe
    • Fencing Jacket
  • Armor Fixes:
    • Virulisk Mask
    • Wyvern Scale Shield
  • Some work has been done to those nefarious phantoms:
    • Down time doubled
    • Phased move speed drastically reduced.
    • Fixed bug with phantoms constantly phasing in and out against parties.
    • Removed forward impulse on charge attack.
  • Trojans now block all bullets as intended. Divine avenger sword bolts will no longer go through their shields.
  • Retrodes have had their beam fx scaled back (graphics only)
  • Rocket puppies got a new shipment of guidance system chips, so their rockets in T3 should be homing once more.
  • As always, lots of bug fixes.
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