We will be doing a release tonight that contains the following:
- Status-based monster variants now drop thematic materials
- All monsters have had their loot tables balanced
- Some handgun and bomb recipes have been altered to contain new materials
- New stat pop ups are on the character panel. We will be developing this feature more shortly.
- Damage output from vials has been reduced.
- The chat box will now widen to accommodate larger resolutions
- Armor Art:
- Magic Cloak/Hood
- Elemental Cloak/Hood
- Grey Feather Mantle/Hood
- Ironmight Plate/Helm
- Volcanic Plate/Helm
- Boosted Plate/Helm
- Gunslinger Sash
- Shadowsun Slicker
- Sunset Duster
- Justifier Jacket
- Deadshot Mantle
- Vitasuit
- Vitasuit Plus
- Vitasuit Deluxe
- Fencing Jacket
- Armor Fixes:
- Virulisk Mask
- Wyvern Scale Shield
- Some work has been done to those nefarious phantoms:
- Down time doubled
- Phased move speed drastically reduced.
- Fixed bug with phantoms constantly phasing in and out against parties.
- Removed forward impulse on charge attack.
- Trojans now block all bullets as intended. Divine avenger sword bolts will no longer go through their shields.
- Retrodes have had their beam fx scaled back (graphics only)
- Rocket puppies got a new shipment of guidance system chips, so their rockets in T3 should be homing once more.
- As always, lots of bug fixes.
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