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Greetings,
Below you'll find the changes for the latest release.
Changes:
- The constructor gremlin Sybil has moved to Haven and is continuing work with Krogmo.
- Chat command "/sybil" will go straight to Sybil.
- The Bazaar area in Haven has had a few renovations.
Krogmo's Crucible Changes:
- There is now a rating system for rating player levels.
- There are 4 phases categories for levels, this can be represented by the tabs in the interface: a level can be private, it can be in the "public playground", where anything goes, or serious levels can be in the "preparing for approval" state, and levels must have at least 10 ratings with an average rating of 10 to submit for approval.
- Even when a level is already approved, if its rating drops low enough it will not be picked for pvp matches.
- Ratings are wiped when a level is re-uploaded.
- In the Coliseum Crucible interface, levels can now be filtered by game type.
- Crucible: added "Castle, Light" tiles.
Guild Changes:
- The Guild Treasury will now block deposits of materials that have no way to be crafted in the guild.
- Guilds can sell unwanted materials to the Birdsong Trading Co for the full resale price, instead of half price as previously.
- Guild Formation is now 100 energy, and only requires a deposit of 2,000 crowns
- Guild hall upkeep costs have been lowered on 2nd floor wings and some installation fees have been lowered.
Other Changes:
- In-game fonts are crisper and scale better.
- Extra Large and Huge chat font options added.
- Fix certain objects from "flashing" in-world, depending.
- On newer MacOS (Golden Gate and Tahoe) window controls and window resizing will now work again. They were only working on older versions.
- Fixed Mac rendering bug that caused some objects to be completely black.
- The discord setting has moved from game options to a "partner" tab.
- "Party with any" (language) now defaults to true.
- Fix a bug that "dishonored" everyone still present if a Super Brawl match never starts.
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