Template:ArmorInfoTEST

From SpiralKnights
Armor ☆☆☆☆☆
File:Unknown-Equipped.png
Defenses:
Defense and Status resistance bars tell you different things. See the Defense and Abilities pages for details.
Defense and Status resistance bars tell you different things. See the Defense and Abilities pages for details.

Defenses
Defenses

Health Pips:
Health Benefits, or the number of "pips," can increase with heat level for many items. Depth in the clockworks influences health behavior - see the Health page for details.
Health Benefits, or the number of "pips," can increase with heat level for many items. Depth in the clockworks influences health behavior - see the Health page for details.

Health Pips
Health Pips

Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.

Abilities
Abilities

Accessory Positions
  • None
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