Template:StandardPage/InfoBox

From SpiralKnights
< Template:StandardPage
File:Unknown-Equipped.png
Defenses:
Defense and Status resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.

stats
Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.
Health Pips:
Health Benefits, or the number of "pips," can increase with heat level for many items. Depth in the clockworks influences health behavior - see the Health page for details.

{{{health}}}
Accessory Positions:
  • None
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  • This page was last edited on 10 December 2014, at 23:49.
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