User:Ten Tacles
From SpiralKnights
Patterns of randomly generating Arcade levels
Devilish Drudgery / Lichenous Lairs
Room types:
- Hallway
- Contains a few enemies, few blocks in the path, perhaps a switch puzzle
- Battleroom
- Contains many enemies, always forcing you to either fight them or press a few buttons
- Treasureroom
- Contains no enemies, always a few treasure boxes and minerals
Pattern:
1 Hallway, 1 Battleroom, 1 Treasure Room, 2 Hallways, 1 Battleroom, 1 Treasure Room
Wolver Den
Room types:
- Hallway
- Contains a few enemies, generally wolver, but rarely other enemies
- Battleroom
- Has 2 parts, one with a few wolvers, and another with a party button
- Treasureroom
- Contains no enemies, always a few treasure boxes and minerals
Pattern:
1 Hallway, 1 Treasure Room, 1 Battleroom, 1 Treasure Room
Compounds
Room types:
- Wilderness
- Contains the swarm minis and monsters of the same family
- Is nature themed, and looks similar to wolver dens
- Machine Hallway
- Contains construct enemies, and often a minor puzzle
- Is machine themed and looks similar to clockwork levels
- Treasureroom
- Contains no enemies, and a few boxes
- Is machine themed and looks similar to clockwork levels
- Mineral room
- Contains no enemies, and 5 mineral deposits
- Is machine themed and looks similar to clockwork levels
- Battle Room
- Contains construct enemies and swarm enemies, forcing you into big hordes of enemies, juggling keys and party buttons
- Is machine themed and looks similar to clockwork levels
Patterns:
1 Wilderness, 1 Machine Hallway, 1 Mineral Room, 1 Machine Hallway, 1 Treasure Room, 1 Battle Room
1 Wilderness, 1 Mineral Room, 2 Machine Hallway, 1 Treasure Room, 1 Battle Room
1 Wilderness, 1 Machine Hallway, 1 Mineral Room, 1 Wilderness, 1 Treasure Room, 1 Battle Room