Diferencia entre revisiones de «Plantilla:GearList/Defensive/doc»
De SpiralKnights-es
(Página creada con '==Usage== This template is part of the Gear List System. This template should be used to organize armor and helmet items into a sortable list with ot…') |
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− | == | + | ==Uso== |
− | + | Esta plantilla es parte de [[:Plantilla:GearList/doc|Gear List System]]. | |
− | + | Esta plantilla deberia ser usada para organizar armaduras y yelmos en una lista organizable con otros de su mismo tipo. Usa esto en union con [[:Plantilla:GearList/Defensive/Start]]. | |
− | == | + | ==Codigo== |
<pre> | <pre> | ||
{{GearList/Defensive | {{GearList/Defensive | ||
Línea 28: | Línea 28: | ||
</pre> | </pre> | ||
− | == | + | ==Ejemplos== |
− | * | + | *Vea [http://wiki.spiralknights.com/es/index.php?title=Special%3AWhatLinksHere&target=Template%3AGearList/Defensive&namespace=0 que se enlaza con la plantilla] para ejemplos en acción. |
<pre> | <pre> | ||
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| poison = +4 | | poison = +4 | ||
| ability 1 = ASI: Low (uniform) | | ability 1 = ASI: Low (uniform) | ||
− | | penalty 1 = DMG | + | | penalty 1 = Penalizacion de DMG contra Demonio/Fiend: Mediano |
}} | }} | ||
</pre> | </pre> | ||
− | == | + | ==Notas== |
For general entry: | For general entry: | ||
*Please add new items to the bottom of the list. This is because the list is ordered by Date of Release when in default. | *Please add new items to the bottom of the list. This is because the list is ordered by Date of Release when in default. |
Revisión de 07:51 6 ago 2015
Contenido
Uso
Esta plantilla es parte de Gear List System.
Esta plantilla deberia ser usada para organizar armaduras y yelmos en una lista organizable con otros de su mismo tipo. Usa esto en union con Plantilla:GearList/Defensive/Start.
Codigo
{{GearList/Defensive | name = | normal = | piercing = | elemental = | shadow = | curse = | fire = | freeze = | poison = | shock = | sleep = | stun = | ability 1 = | ability 2 = | ability 3 = | penalty 1 = | penalty 2 = | penalty 3 = }}
Ejemplos
- Vea que se enlaza con la plantilla para ejemplos en acción.
{{GearList/Defensive | name = Armor of the Fallen | normal = 5.05 | shadow = 5.05 | curse = -4 | fire = +4 | poison = +4 | ability 1 = ASI: Low (uniform) | penalty 1 = Penalizacion de DMG contra Demonio/Fiend: Mediano }}
Notas
For general entry:
- Please add new items to the bottom of the list. This is because the list is ordered by Date of Release when in default.
- If items are released at the same time, just group them together alphabetically, then add 'em all to the bottom of the established list.
For defense data entry:
For status weakness and resistance data entry of armor, helmets, and many trinkets:
- For many status trinkets, we see values of "+0.00" (within the starting bar visual...and yet, manifested, which breaks the pattern for other gear items which seem to only use this starting bar aesthetically) for most 2*, and +0.06 for many 4* trinkets, landing them somewhere between "low" and "med." Trinkets are outside of the norm. The +X values are not necessarily logical for trinkets, but they make sense everywhere else - so they are used.
For ability entry:
- Please only use parameters that apply to the item. For example, if the item does not have any poison resistance or weakness, leave out | poison = entirely.
- If the item has no abilities or penalties, don't include any ability 1 or penalty 1 parameters, and so on. Several parts of the template use #if: conditions for these parameters.