Plantilla:GearList/Defensive/doc
De SpiralKnights-es
Revisión a fecha de 07:51 6 ago 2015; HikaruFer (Discusión | contribuciones)
Contenido
Uso
Esta plantilla es parte de Gear List System.
Esta plantilla deberia ser usada para organizar armaduras y yelmos en una lista organizable con otros de su mismo tipo. Usa esto en union con Plantilla:GearList/Defensive/Start.
Codigo
{{GearList/Defensive | name = | normal = | piercing = | elemental = | shadow = | curse = | fire = | freeze = | poison = | shock = | sleep = | stun = | ability 1 = | ability 2 = | ability 3 = | penalty 1 = | penalty 2 = | penalty 3 = }}
Ejemplos
- Vea que se enlaza con la plantilla para ejemplos en acción.
{{GearList/Defensive | name = Armor of the Fallen | normal = 5.05 | shadow = 5.05 | curse = -4 | fire = +4 | poison = +4 | ability 1 = ASI: Low (uniform) | penalty 1 = Penalizacion de DMG contra Demonio/Fiend: Mediano }}
Notas
For general entry:
- Please add new items to the bottom of the list. This is because the list is ordered by Date of Release when in default.
- If items are released at the same time, just group them together alphabetically, then add 'em all to the bottom of the established list.
For defense data entry:
For status weakness and resistance data entry of armor, helmets, and many trinkets:
- For many status trinkets, we see values of "+0.00" (within the starting bar visual...and yet, manifested, which breaks the pattern for other gear items which seem to only use this starting bar aesthetically) for most 2*, and +0.06 for many 4* trinkets, landing them somewhere between "low" and "med." Trinkets are outside of the norm. The +X values are not necessarily logical for trinkets, but they make sense everywhere else - so they are used.
For ability entry:
- Please only use parameters that apply to the item. For example, if the item does not have any poison resistance or weakness, leave out | poison = entirely.
- If the item has no abilities or penalties, don't include any ability 1 or penalty 1 parameters, and so on. Several parts of the template use #if: conditions for these parameters.