Difference between revisions of "Talk:Devilite"
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==Layoafer Location== | ==Layoafer Location== | ||
Why would a Layoafer be found in the Blast Furnace of all places? [[User:xPlad|xPlad]] | Why would a Layoafer be found in the Blast Furnace of all places? [[User:xPlad|xPlad]] | ||
+ | : Truthfully? Just something which is a part of the games' programming. | ||
+ | In-Universe? Juts something which is part of the 'Workplace Exchange' thing the Pitbosses have been doing for the past 1,000 Rotations (When the Cradle completes a full rotation on its axis, this itself takes a 1,000 Teran Years). Quite recent actually.--[[User:Eternity08|Eternity08]] 23:09, 15 August 2011 (UTC) | ||
== Rename edit == | == Rename edit == | ||
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*I interpret that as they won't drop the loot specific to the job change they would have gone through, instead of the loot they do indeed drop themselves. | *I interpret that as they won't drop the loot specific to the job change they would have gone through, instead of the loot they do indeed drop themselves. | ||
+ | |||
+ | **The Yesman does drop loot apparently...probably little at the very least, because I got forbidden fruit as a drop, accounting my drop list for the day.[[User:Marona|Marona]] 15:28, 28 May 2012 (UTC) | ||
== Notable Devilites == | == Notable Devilites == | ||
Excuse me, but don't you think [[Sullivan]] should be added to the "Notable Devilites" section? Thanks. --[[User:XTUX345|XTUX345]] 18:30, 4 August 2011 (UTC) | Excuse me, but don't you think [[Sullivan]] should be added to the "Notable Devilites" section? Thanks. --[[User:XTUX345|XTUX345]] 18:30, 4 August 2011 (UTC) | ||
+ | : Very basic. But should surfice until someone who actually knows what they are doing stops by. | ||
+ | |||
+ | == Self Promotion == | ||
+ | |||
+ | A couple times now, I've watched a lone Devilite promote itself into a Yesman, with speech bubble and all. Probably a bug, but possibly something worth noting or collecting additional reports on. [[User:Adilor|Adilor]] 01:22, 21 August 2011 (UTC) | ||
+ | |||
+ | == Overtimers/Pit Bosses/Yesmen in Clockwork Tunnels? == | ||
+ | |||
+ | I don't remember to see these types of Devilites in normal Clockwork Tunnels, can someone confirm this? | ||
+ | |||
+ | == Yesman abilities == | ||
+ | |||
+ | so for a long time I've noticed they don't heal a Pit Boss, but in return I found out they give a defensive buff to the Pit Boss they are facing. | ||
+ | Here are some numbers I recently got: 203 on any devilite, including Pit Boss, 177 on a Pit Boss with a Yesman | ||
+ | This buff doesn't seem to increase with the amount of Yesmen (2 Yesmen, still 177 damage on Pit Boss) |
Latest revision as of 15:23, 17 August 2013
Don't these guys deal shadow damage? Conrad500 04:31, 29 March 2011 (UTC)
I'd like to add the spell names the Pit Bosses utter. --Mozai 14:41, 5 May 2011 (UTC)
- "I'm not saying to come in on the weekend, but everyone else is, so..."
- "Go ahead and come in on Sunday too."
- "We could use a guy like you in management."
- "I admire your ability to promote synergy."
Don't forget, "Someone's getting a promotion!" BTW, I added the missing normal damage icon on the Devil-IT's "toss motherboard" attack.--xPlad
Contents
Layoafer Location
Why would a Layoafer be found in the Blast Furnace of all places? xPlad
- Truthfully? Just something which is a part of the games' programming.
In-Universe? Juts something which is part of the 'Workplace Exchange' thing the Pitbosses have been doing for the past 1,000 Rotations (When the Cradle completes a full rotation on its axis, this itself takes a 1,000 Teran Years). Quite recent actually.--Eternity08 23:09, 15 August 2011 (UTC)
Rename edit
Any reason why they were renamed to "Grunt"? I didn't know if that was an official name or not. --Charoum 17:56, 26 May 20011 (UTC)
- It's taken from the most recent release notes. --D0gr0ck 02:28, 27 May 2011 (UTC)
- Grunt is actually just a name they have given for normal Devilites, I'm pretty sure - this thread refers to normal Devilites as... Well, Devilites. --Kakelgis 02:48, 27 May 2011 (UTC)
- I just assumed that the Devilites have a new name from the release notes, which was why I changed it, even though nick posted the official list of monster names. It wouldn't hurt to get confirmation if it's an official name - which I will undo if the "Grunts" are Devilites :) Saphykun 03:09, 27 May 2011 (UTC)
- Grunt is actually just a name they have given for normal Devilites, I'm pretty sure - this thread refers to normal Devilites as... Well, Devilites. --Kakelgis 02:48, 27 May 2011 (UTC)
Yesman Drops
Not sure if this is a bug, but I have been able to confirm this extensively several times over that Yesman are, in fact, able to drop loot. Things I've noticed them to drop include, but are not limited to: Dark Shards, Brimstone, and Forbidden Fruit. Again, could be a bug or a potential...fix, that needed to be added as a misinterpretation to previous release notes which stated that Yesman don't drop loot as if they had changed jobs*.
- I interpret that as they won't drop the loot specific to the job change they would have gone through, instead of the loot they do indeed drop themselves.
- The Yesman does drop loot apparently...probably little at the very least, because I got forbidden fruit as a drop, accounting my drop list for the day.Marona 15:28, 28 May 2012 (UTC)
Notable Devilites
Excuse me, but don't you think Sullivan should be added to the "Notable Devilites" section? Thanks. --XTUX345 18:30, 4 August 2011 (UTC)
- Very basic. But should surfice until someone who actually knows what they are doing stops by.
Self Promotion
A couple times now, I've watched a lone Devilite promote itself into a Yesman, with speech bubble and all. Probably a bug, but possibly something worth noting or collecting additional reports on. Adilor 01:22, 21 August 2011 (UTC)
Overtimers/Pit Bosses/Yesmen in Clockwork Tunnels?
I don't remember to see these types of Devilites in normal Clockwork Tunnels, can someone confirm this?
Yesman abilities
so for a long time I've noticed they don't heal a Pit Boss, but in return I found out they give a defensive buff to the Pit Boss they are facing. Here are some numbers I recently got: 203 on any devilite, including Pit Boss, 177 on a Pit Boss with a Yesman This buff doesn't seem to increase with the amount of Yesmen (2 Yesmen, still 177 damage on Pit Boss)