Difference between revisions of "Polyp"

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{{Monster family|Slime|Slime}}
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{{Monster family|Slime Family|Slime|Slime|Slime}}
 
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'''Polyps''' are a type of [[monster|enemy]] found in the [[Clockworks]].
 
'''Polyps''' are a type of [[monster|enemy]] found in the [[Clockworks]].

Revision as of 20:57, 7 May 2014

Slime Family
Icon Gate Icon-Slime.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense none.png Defense increased.png Defense decreased.png

Polyps are a type of enemy found in the Clockworks.

Traits

A slime turret usally found in Slime and Beast themed depths. Unlike other turrets, Polyps can see in all directions, so it is impossible to sneak up on them. They also shoot thorns which move slightly slower than the bullets of Gun Puppies and Howlitzers.

Types

Polyp


Slick Polyp


Polar Polyp


Silver Polyp


Caustic Polyp


Royal Polyp


Royal Polar Polyp


Compound Polyp


Strategy

Like Gun Puppies and Howlitzers, Polyps are generally only a problem in groups: a lone Polyp can be disposed of quite quickly due to how predictable its attacks are. The barbs fired by Polyps move surprisingly slowly compared to the bullets/missiles fired by the other two turrets, but this can be a curse to players used to dodging the bullets from those enemies; finally, players that like killing Howlitzers and Gun Puppies through ambushes will have far less success with Polyps due to their omnidirectional detection abilities. Aside from these details, fighting a Polyp differs little from confronting a Gun Puppy or Howlitzer and should be treated accordingly.

Trivia

  • Despite the Love Puppy being a construct type, it can spawn in place of a Polyp. This can also happen to Howlitzers
    Love Puppy on a Howlitzer Respawner in Heart of Ice
    .
  • Despite Polyps having an omnidirectional sight, they still must turn to fire at a Knight. Curiously, because of such, a frozen Polyp will be restricted to firing in the last direction it was "facing".

See Also

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