Difference between revisions of "User talk:CrashFu"
From SpiralKnights
m (Putting together a design for Weapons' specific damage charts. Not finished just yet, but keep an eye on this or suggest improvements.) |
m (This is looking a little better, but what is making the Charged Attack row under Normal Damage section come out weird?) |
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{| cellpadding="0" cellspacing="4" align="left" style="border: 2px solid #496e8b; background: #114255; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;" | {| cellpadding="0" cellspacing="4" align="left" style="border: 2px solid #496e8b; background: #114255; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;" | ||
− | + | ||
| style="background: #114255; color: #000000; padding: 3px 3px 3px 50px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | | | style="background: #114255; color: #000000; padding: 3px 3px 3px 50px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | | ||
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | '''Stratum 1''' | | style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | '''Stratum 1''' | ||
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| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | '''Stratum 5''' | | style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | '''Stratum 5''' | ||
| style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | '''Stratum 6''' | | style="background: #ebc94d; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" | '''Stratum 6''' | ||
+ | |||
{{SKNewRow}} | {{SKNewRow}} | ||
− | {{SKCell| | + | {{SKCell||background=#114255}} {{SKWindow/Cell|<center>'''Normal Damage'''</center>|4=7}} |
{{SKNewRow}} | {{SKNewRow}} | ||
− | {{SKCell|''' | + | {{SKCell|'''First Hit'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} |
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Second Hit'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Third Hit'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Charged Attack'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} | ||
+ | |||
+ | |||
+ | {{SKNewRow}} | ||
+ | {{SKCell||background=#114255}} {{SKWindow/Cell|<center>'''Versus Constructs'''</center>|4=7}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''First Hit'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Second Hit'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Third Hit'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Charged Attack'''|background=#ebc94d|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} {{SKCell|low - high|2=center}} |
Revision as of 04:57, 9 May 2011
Experimenting with a template for specific weapon damage charts. This is still a work in progress and does not yet represent the final template that we will be using. I used the Template:Cost of revival|Template:Cost of revival page for the template of this graph...
I'll start with a sample chart that could be used for the Wrech Wand. As you can see, the columns dictate which Stratum it is being used in, whereas the rows dictate whether it is being used in normal circumstances or against constructs where its damage bonus can come into affect.
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | ||
| |||||||
First Hit | low - high | low - high | low - high | low - high | low - high | low - high | |
Second Hit | low - high | low - high | low - high | low - high | low - high | low - high | |
Third Hit | low - high | low - high | low - high | low - high | low - high | low - high | |
Charged Attack | low - high | low - high | low - high | low - high | low - high | low - high
| |
| |||||||
First Hit | low - high | low - high | low - high | low - high | low - high | low - high | |
Second Hit | low - high | low - high | low - high | low - high | low - high | low - high | |
Third Hit | low - high | low - high | low - high | low - high | low - high | low - high | |
Charged Attack | low - high | low - high | low - high | low - high | low - high | low - high |