User contributions
From SpiralKnights
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- 23:19, 7 August 2011 (diff | hist) . . (+23) . . Kamarin (→Damage: Data for Stratum 5 damage. Notice that at this point, this 3* weapon is beginning to do LESS damage each floor.)
- 00:50, 18 July 2011 (diff | hist) . . (+543) . . Kamarin (→Attacks: Added in damage table with complete information for all attacks, stratums one through four)
- 02:33, 10 July 2011 (diff | hist) . . (+462) . . Nm Talk:Catalyzer (question: do the charges break freeze?)
- 01:38, 2 July 2011 (diff | hist) . . (+244) . . m Talk:Deconstructor
- 05:33, 19 June 2011 (diff | hist) . . (+1,333) . . Blizzbrand (Added damage table, with somewhat patchy info for early stratums.)
- 01:19, 4 June 2011 (diff | hist) . . (0) . . m Mega Magnus (→Damage: Rearranged chart and recolored headings to match effectiveness levels. Haven't checked your actual numbers though, sorry)
- 04:09, 29 May 2011 (diff | hist) . . (+1,336) . . Flourish (→Attacks: Added damage chart with complete info for stratums 1 through 3 against all enemy types)
- 01:46, 22 May 2011 (diff | hist) . . (+48) . . Autogun (→Damage: Added data for stratums 1 and 2)
- 19:58, 21 May 2011 (diff | hist) . . (+558) . . Autogun (→Attacks: Added damage chart, only have data for stratum 3 at the moment)
- 19:53, 21 May 2011 (diff | hist) . . (+174) . . m Flourish (→Charge Attack)
- 01:56, 21 May 2011 (diff | hist) . . (+404) . . Nm Talk:Troika (Troika has serious potential for testing UV damage bonus values, I think.) (current)
- 01:53, 21 May 2011 (diff | hist) . . (+518) . . Troika (→Attacks: Added damage chart with complete data for first three strata)
- 18:26, 17 May 2011 (diff | hist) . . (+728) . . Basil (Undo revision 20454 by Adaimau Why did he delete most of the page? No explaination was given.)
- 02:23, 13 May 2011 (diff | hist) . . (+589) . . Pepperbox (Added damage chart, only have data for 3rd stratum level at this time.)
- 00:44, 13 May 2011 (diff | hist) . . (-310) . . m Talk:Needle Shot (No, seriously, it really does do that much damage.)
- 00:39, 13 May 2011 (diff | hist) . . (+1,402) . . Needle Shot (Added Damage Chart; data for first three stratum levels. Yes, the damage is really that high when all bullets hit the same target.)
- 00:13, 13 May 2011 (diff | hist) . . (+147) . . m Graviton Bomb (→Damage: As per community request, changed damage listed from average to full range within a stratum.)
- 00:04, 13 May 2011 (diff | hist) . . (-6,252) . . m User talk:CrashFu (Delete!) (current)
- 03:50, 12 May 2011 (diff | hist) . . (+4) . . Graviton Bomb (→Damage: Matching "versus enemy type" header colors with damage effectiveness colors. How's that look?. Also filled in some stratum 3 info.)
- 05:02, 11 May 2011 (diff | hist) . . (+3,790) . . Graviton Bomb (BAM. Damage table. Just one problem.. can't figure out how to remove "{{SKCell" at the top or "}}" at the bottom without entire table messing up. What am I missing here?)
- 03:57, 11 May 2011 (diff | hist) . . (-19) . . m Graviton Bomb (→Charge Attack: Turns out that the initial, low-damage explosion from Graviton does NOT do shadow damage. See my next edit for how I came to this conclusion..)
- 06:07, 9 May 2011 (diff | hist) . . (+572) . . m User talk:CrashFu (Adjusted to include space for amount of time attack takes and a new row for the DPS of the total basic attack combo.)
- 05:24, 9 May 2011 (diff | hist) . . (-378) . . m User talk:CrashFu (Aah, this looks better, if I do say so myself.)
- 05:17, 9 May 2011 (diff | hist) . . (+1,025) . . m User talk:CrashFu (More minor edits; answering a question)
- 04:57, 9 May 2011 (diff | hist) . . (+1,783) . . m User talk:CrashFu (This is looking a little better, but what is making the Charged Attack row under Normal Damage section come out weird?)
- 04:12, 9 May 2011 (diff | hist) . . (-73) . . Sandbox (Undo revision 19738 by CrashFu (Talk))
- 04:11, 9 May 2011 (diff | hist) . . (+73) . . Sandbox
- 03:13, 9 May 2011 (diff | hist) . . (+2,992) . . Nm User talk:CrashFu (Putting together a design for Weapons' specific damage charts. Not finished just yet, but keep an eye on this or suggest improvements.)
- 05:41, 5 May 2011 (diff | hist) . . (+27) . . Needle Shot (→Charge Attack)
- 05:38, 5 May 2011 (diff | hist) . . (+10) . . m Talk:Needle Shot
- 22:42, 4 May 2011 (diff | hist) . . (+857) . . Nm Talk:Needle Shot (Is the spread REALLY any tighter?)
- 22:34, 4 May 2011 (diff | hist) . . (-10) . . m Talk:Autogun (baleeted)
- 22:32, 4 May 2011 (diff | hist) . . (+238) . . Needle Shot (→Charge Attack: Added note that unlike autogun and pepperbox, needle shot's charge attack does NOT pull enemies.)
- 22:27, 4 May 2011 (diff | hist) . . (+117) . . m Talk:Prismatech Alchemer Mk II
- 03:51, 4 May 2011 (diff | hist) . . (+60) . . m Freeze (I was wrong here, too. Attempting to shield-push a frozen monster does not de-freeze them, but attacks from other monsters nearby can!)
- 03:47, 4 May 2011 (diff | hist) . . (-28) . . m Iceburst Brandish (→Charge Attack: I was mistaken; the slash portion of the charge attack DOES cause freeze, not just the explosion!)
- 04:37, 3 May 2011 (diff | hist) . . (-233) . . m Talk:Freeze
- 04:33, 3 May 2011 (diff | hist) . . (+92) . . Freeze (Corrected some minor details and generally made it all look cleaner.)
- 04:18, 3 May 2011 (diff | hist) . . (+1,009) . . N Talk:Freeze (I talk and talk and talk about freeze.)
- 04:07, 3 May 2011 (diff | hist) . . (+408) . . Nm Talk:Iceburst Brandish (Need a new image to reflect the new model.)
- 04:02, 3 May 2011 (diff | hist) . . (+144) . . Iceburst Brandish (→Charge Attack: Added that the explosion causes freeze.)
- 01:20, 2 May 2011 (diff | hist) . . (+91) . . m Troika (→Charge Attack: Included note about slightly reduced movement speed while charging.)
- 20:32, 1 May 2011 (diff | hist) . . (+116) . . N Category talk:Status conditions (Created page with 'Why does this category page have a link to... this category page? --~~~~')
- 20:30, 1 May 2011 (diff | hist) . . (+417) . . Nm Talk:Status effect (Created page with 'I'm not entirely sure that this page is even necessary; there are already individual pages for all of the status effects. Just in case it will stay, however, I took the liberty o…')
- 20:26, 1 May 2011 (diff | hist) . . (+174) . . Status effect (I'm not sure this page is even necessary, but since it's here.. I've tried my hardest to clean it up and correct all sorts of inaccurate and redundant information.)
- 23:42, 30 April 2011 (diff | hist) . . (+902) . . Talk:Swiftstrike Buckler
- 04:25, 28 April 2011 (diff | hist) . . (+56) . . Exploration (→Fire and Poison Grates: I have definately seen freezing and shock grates, but only inside of Challenge rooms.)
- 00:47, 26 April 2011 (diff | hist) . . (+573) . . Graviton Bomb (→Charge Attack: Added some useful information about how little damage the initial "detonation" does, the small radius of the final explosion and the strategic combo of graviton and vials.)
- 00:33, 26 April 2011 (diff | hist) . . (+153) . . m Troika (→Charge Attack: Forgot to mention that the knockback is even better on the charge attack. Fixed!)
- 00:31, 26 April 2011 (diff | hist) . . (+64) . . Troika (→Charge Attack: Existing description could be misleading in a couple ways; Corrected and added more detail.)
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