Difference between revisions of "Template:Sprite-Augments"
From SpiralKnights
(One of my first templates to make "from zero" so... wish me luck lol) |
m (newline... always forgot about them :() |
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Plentiful Pain: ''Increases the bonus duration of hexing haze as additional targets are acquired. | Plentiful Pain: ''Increases the bonus duration of hexing haze as additional targets are acquired. | ||
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----<noinclude>[[Category:Note Templates]]</noinclude> | ----<noinclude>[[Category:Note Templates]]</noinclude> |
Revision as of 23:48, 5 May 2020
When a sprite levels up, they gain skill points which can be spent on augments for the sprite's abilities.
Sprites eventually obtain all skill points as they level.
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