Difference between revisions of "Template:Sprite-Augments"

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(One of my first templates to make "from zero" so... wish me luck lol)
 
m (newline... always forgot about them :()
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Plentiful Pain: ''Increases the bonus duration of hexing haze as additional targets are acquired.
 
Plentiful Pain: ''Increases the bonus duration of hexing haze as additional targets are acquired.
 
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| {{{1}}}
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}}{{clearleft}}
 
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{{clearleft}}
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----<noinclude>[[Category:Note Templates]]</noinclude>
 
----<noinclude>[[Category:Note Templates]]</noinclude>

Revision as of 23:48, 5 May 2020

When a sprite levels up, they gain skill points which can be spent on augments for the sprite's abilities.

Sprites eventually obtain all skill points as they level.

{{{1}}}


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