Difference between revisions of "Template:Sprite-Augments"
From SpiralKnights
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| Drakon = [[File:Skill-Firebolt.png|36px]] '''Firebolt''': | | Drakon = [[File:Skill-Firebolt.png|36px]] '''Firebolt''': | ||
− | + | *Focus: ''Reduces skill cooldown. | |
− | Focus: ''Reduces skill cooldown. | + | *Impact: ''Increases damage of the firebolt. |
− | + | *Extra Crispy: ''Increases the potency of fire and chance to set targets ablaze. | |
− | Impact: ''Increases damage of the firebolt. | + | |
− | + | ||
− | Extra Crispy: ''Increases the potency of fire and chance to set targets ablaze. | + | |
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− | |||
[[File:Skill-Flame Barrier.png|36px]] '''Flame Barrier''': | [[File:Skill-Flame Barrier.png|36px]] '''Flame Barrier''': | ||
− | + | *Focus: ''Reduces skill cooldown.'' | |
− | Focus: ''Reduces skill cooldown. | + | *High Heat: ''Increases the offensive power of the flame barrier.'' |
− | + | *Heavy Smoke: ''Increases the defensive power and duration of the flame barrier.'' | |
− | High Heat: ''Increases the offensive power of the flame barrier. | + | |
− | + | ||
− | Heavy Smoke: ''Increases the defensive power and duration of the flame barrier. | + | |
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− | |||
[[File:Skill-Firestorm.png|36px]] '''Firestorm''': | [[File:Skill-Firestorm.png|36px]] '''Firestorm''': | ||
− | + | *Focus: ''Reduces skill cooldown. | |
− | Focus: ''Reduces skill cooldown. | + | *Five Alarm: ''Increases the duration and size of the firestorm.'' |
− | + | *Extra Crispy: ''Increases the potency of fire and chance to set targets ablaze.'' | |
− | Five Alarm: ''Increases the duration and size of the firestorm. | + | |
− | + | ||
− | Extra Crispy: ''Increases the potency of fire and chance to set targets ablaze. | + | |
| Seraphynx = [[File:Skill-Ray of Light.png|36px]] '''Ray of Light''': | | Seraphynx = [[File:Skill-Ray of Light.png|36px]] '''Ray of Light''': | ||
− | + | *Focus: ''Reduces skill cooldown.'' | |
− | Focus: ''Reduces skill cooldown. | + | *Magnify: ''Increases the reach and power of the ray of light.'' |
− | + | *Enduring Light: ''Increases duration of the ray of light.'' | |
− | Magnify: ''Increases the reach and power of the ray of light. | + | |
− | + | ||
− | Enduring Light: ''Increases duration of the ray of light. | + | |
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− | |||
[[File:Skill-Heart Attack.png|36px]] '''Heart Attack''': | [[File:Skill-Heart Attack.png|36px]] '''Heart Attack''': | ||
− | + | *Focus: ''Reduces skill cooldown.'' | |
− | Focus: ''Reduces skill cooldown. | + | *Extra Hearty: ''Increases the chance of hearts dropping and duration of the enchantment.'' |
− | + | *Wide Embrace: ''Increases the area of effect.'' | |
− | Extra Hearty: ''Increases the chance of hearts dropping and duration of the enchantment. | + | |
− | + | ||
− | Wide Embrace: ''Increases the area of effect. | + | |
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− | |||
[[File:Skill-Angelic Aura.png|36px]] '''Angelic Aura''': | [[File:Skill-Angelic Aura.png|36px]] '''Angelic Aura''': | ||
− | + | *Focus: ''Reduces skill cooldown.'' | |
− | Focus: ''Reduces skill cooldown. | + | *Protection: ''Increases the defensive powers of the angelic aura.'' |
− | + | *Cover: ''Increases the size and duration of the angelic aura.'' | |
− | Protection: ''Increases the defensive powers of the angelic aura. | + | |
− | + | ||
− | Cover: ''Increases the size and duration of the angelic aura. | + | |
| Maskeraith = [[File:Skill-Caustic Quills.png|36px]] '''Caustic Quills''': | | Maskeraith = [[File:Skill-Caustic Quills.png|36px]] '''Caustic Quills''': | ||
− | + | *Focus: ''Reduces skill cooldown.'' | |
− | Focus: ''Reduces skill cooldown. | + | *Venom: ''Increases the potency of poison.'' |
− | + | *Bristle: ''Increases the number of quills fired and their duration.'' | |
− | Venom: ''Increases the potency of poison. | + | |
− | + | ||
− | Bristle: ''Increases the number of quills fired and their duration. | + | |
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− | |||
[[File:Skill-Shadow Cloak.png|36px]] '''Shadow Cloak''': | [[File:Skill-Shadow Cloak.png|36px]] '''Shadow Cloak''': | ||
− | + | *Focus: ''Reduces skill cooldown.'' | |
− | Focus: ''Reduces skill cooldown. | + | *Dark Veil: ''Increases the defensive boost of the shadow cloak.'' |
− | + | Enduring Night: ''Increases duration of the shadow cloak.'' | |
− | Dark Veil: ''Increases the defensive boost of the shadow cloak. | + | |
− | + | ||
− | Enduring Night: ''Increases duration of the shadow cloak. | + | |
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− | |||
[[File:Skill-Hexing Haze.png|36px]] '''Hexing Haze''': | [[File:Skill-Hexing Haze.png|36px]] '''Hexing Haze''': | ||
− | + | *Focus: ''Reduces skill cooldown.'' | |
− | Focus: ''Reduces skill cooldown. | + | *No Mercy: ''Increases the damage inflicted by hexing haze.'' |
− | + | *Plentiful Pain: ''Increases the bonus duration of hexing haze as additional targets are acquired.'' | |
− | No Mercy: ''Increases the damage inflicted by hexing haze. | + | |
− | + | ||
− | Plentiful Pain: ''Increases the bonus duration of hexing haze as additional targets are acquired. | + | |
| {{{1}}} | | {{{1}}} | ||
}}{{clearleft}} | }}{{clearleft}} | ||
----<noinclude>[[Category:Note Templates]]</noinclude> | ----<noinclude>[[Category:Note Templates]]</noinclude> |
Revision as of 12:02, 6 May 2020
When a sprite levels up, they gain skill points which can be spent on augments for the sprite's abilities.
Sprites eventually obtain all skill points as they level.
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