Difference between revisions of "Template:Sprite-Augments"

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m (asthethics)
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*Focus: ''Reduces skill cooldown.''
 
*Focus: ''Reduces skill cooldown.''
 
*Dark Veil: ''Increases the defensive boost of the shadow cloak.''
 
*Dark Veil: ''Increases the defensive boost of the shadow cloak.''
Enduring Night: ''Increases duration of the shadow cloak.''
+
*Enduring Night: ''Increases duration of the shadow cloak.''
 
{{clearleft}}
 
{{clearleft}}
 
[[File:Skill-Hexing Haze.png|36px]] '''Hexing Haze''':
 
[[File:Skill-Hexing Haze.png|36px]] '''Hexing Haze''':

Revision as of 12:03, 6 May 2020

When a sprite levels up, they gain skill points which can be spent on augments for the sprite's abilities.

Sprites eventually obtain all skill points as they level.

{{{1}}}


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