Difference between revisions of "Template:Sprite-Augments"

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m (forgot a "dot")
m (fix, i checked the in-game text to be sure)
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*Focus: ''Reduces skill cooldown.''
 
*Focus: ''Reduces skill cooldown.''
 
*Magnify: ''Increases the reach and power of the ray of light.''
 
*Magnify: ''Increases the reach and power of the ray of light.''
*Enduring Light: ''Increases duration of the ray of light.''
+
*Enduring Light: ''Increases the duration of the ray of light.''
 
{{clearleft}}
 
{{clearleft}}
 
[[File:Skill-Heart Attack.png|36px]] '''Heart Attack''':
 
[[File:Skill-Heart Attack.png|36px]] '''Heart Attack''':
 
*Focus: ''Reduces skill cooldown.''
 
*Focus: ''Reduces skill cooldown.''
 
*Extra Hearty: ''Increases the chance of hearts dropping and duration of the enchantment.''
 
*Extra Hearty: ''Increases the chance of hearts dropping and duration of the enchantment.''
*Wide Embrace: ''Increases the area of effect.''
+
*Wide Embrace: ''Increases the area of effect of heart attack.''
 
{{clearleft}}
 
{{clearleft}}
 
[[File:Skill-Angelic Aura.png|36px]] '''Angelic Aura''':
 
[[File:Skill-Angelic Aura.png|36px]] '''Angelic Aura''':

Revision as of 06:24, 7 May 2020

When a sprite levels up, they gain skill points which can be spent on augments for the sprite's abilities.

Sprites eventually obtain all skill points as they level.

{{{1}}}


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