Difference between revisions of "Template:Sprite-Augments"
From SpiralKnights
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*Focus: ''Reduces skill cooldown.'' | *Focus: ''Reduces skill cooldown.'' | ||
*Magnify: ''Increases the reach and power of the ray of light.'' | *Magnify: ''Increases the reach and power of the ray of light.'' | ||
− | *Enduring Light: ''Increases duration of the ray of light.'' | + | *Enduring Light: ''Increases the duration of the ray of light.'' |
{{clearleft}} | {{clearleft}} | ||
[[File:Skill-Heart Attack.png|36px]] '''Heart Attack''': | [[File:Skill-Heart Attack.png|36px]] '''Heart Attack''': | ||
*Focus: ''Reduces skill cooldown.'' | *Focus: ''Reduces skill cooldown.'' | ||
*Extra Hearty: ''Increases the chance of hearts dropping and duration of the enchantment.'' | *Extra Hearty: ''Increases the chance of hearts dropping and duration of the enchantment.'' | ||
− | *Wide Embrace: ''Increases the area of effect.'' | + | *Wide Embrace: ''Increases the area of effect of heart attack.'' |
{{clearleft}} | {{clearleft}} | ||
[[File:Skill-Angelic Aura.png|36px]] '''Angelic Aura''': | [[File:Skill-Angelic Aura.png|36px]] '''Angelic Aura''': |
Revision as of 06:24, 7 May 2020
When a sprite levels up, they gain skill points which can be spent on augments for the sprite's abilities.
Sprites eventually obtain all skill points as they level.
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