Difference between revisions of "Wolfpack Party (Guild)"

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(kcVIP Tweaks)
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*created 1/9/2012 by kcVIP
 
*created 1/9/2012 by kcVIP
 
*Mail kcVIP in game if you have questions.
 
*Mail kcVIP in game if you have questions.
 
+
v1.0
 
*NOTE you must run this after every patch.
 
*NOTE you must run this after every patch.
 
</pre>
 
</pre>
 
Sick of all the pretty lights when using bombs?  Do bombers bomb flashes annoy the ever living daylights out of you?  Well it just so happens that I can fix that.  Follow these simple instructions and remove that annoying bright flash from Nitronome, the obnoxious spikes from DBB, and just about every large flash bomb.
 
Sick of all the pretty lights when using bombs?  Do bombers bomb flashes annoy the ever living daylights out of you?  Well it just so happens that I can fix that.  Follow these simple instructions and remove that annoying bright flash from Nitronome, the obnoxious spikes from DBB, and just about every large flash bomb.
 
 
*'''WINDOWS'''
 
*'''WINDOWS'''
 
*'''STEP 1'''
 
*'''STEP 1'''
Locate the explosions folder from the "spiral knights" root folder
+
Locate your spiral knights root folder
<pre>
+
...\spiral knights\rsrc\particle\explosion
+
</pre>
+
 
*'''STEP 2'''
 
*'''STEP 2'''
Right click inside the explosion folder and create a new text document.  Now open the text document and copy pasta this text inside of it.
+
Create a backup of your "rsrc" folder by copying and pasting it inside the "spiral knights" folder.
 +
*'''STEP 3'''
 +
Create a new document inside your spiral knights folder and copy/paste the following code into it.
 
<pre>
 
<pre>
REN bomb_areaexplosion.dat bomb_areaexplosion_orig.dat
+
REN rsrc\particle\explosion\bomb_areaexplosion.dat bomb_areaexplosion_orig.dat
REN bomb_snarbarb.dat bomb_snarbarb_orig.dat
+
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\explosion\bomb_areaexplosion.dat
REN part_bomb_areaexplosion.dat part_bomb_areaexplosion_orig.dat
+
REN rsrc\particle\explosion\bomb_snarbarb.dat bomb_snarbarb_orig.dat
REN shard_blast.dat shard_blast_orig.dat
+
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\explosion\bomb_snarbarb.dat
REN simple.dat simple_orig.dat
+
REN rsrc\particle\explosion\part_bomb_areaexplosion.dat part_bomb_areaexplosion_orig.dat
REN simple_recolor.dat simple_recolor_orig.dat
+
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\explosion\part_comb_areaexplosion.dat
copy /b sword_part_sealedstatus-circle.dat bomb_areaexplosion.dat
+
REN rsrc\particle\explosion\shard_blast.dat shard_blast_orig.dat
copy /b sword_part_sealedstatus-circle.dat bomb_snarbarb.dat
+
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\explosion\shard_blast.dat
copy /b sword_part_sealedstatus-circle.dat part_comb_areaexplosion.dat
+
REN rsrc\particle\explosion\simple.dat simple_orig.dat
copy /b sword_part_sealedstatus-circle.dat shard_blast.dat
+
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\explosion\simple.dat
copy /b sword_part_sealedstatus-circle.dat simple.dat simple_orig.dat
+
REN rsrc\particle\explosion\simple_recolor.dat simple_recolor_orig.dat
copy /b sword_part_sealedstatus-circle.dat simple_recolor.dat simple_recolor_orig.dat
+
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\explosion\simple_recolor.dat
 +
REN rsrc\particle\bullet\bullet_pulsar-scale.dat bullet_pulsar-scale_orig.dat
 +
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\bullet\bullet_pulsar-scale.dat
 +
REN rsrc\particle\bullet\part_pulsar-wave.dat part_pulsar-wave_orig.dat
 +
copy /b rsrc\particle\explosion\sword_part_sealedstatus-circle.dat rsrc\particle\bullet\part_pulsar-wave.dat
 
</pre>
 
</pre>
 
*'''STEP 3'''
 
Now you need to go '''file/SAVE AS''' and name the file '''"bombfix.bat"''' (without quotes) and save it.
 
 
 
*'''STEP 4'''
 
*'''STEP 4'''
Now run your newly created "bombfix.bat" file '''ONE TIME''' and it will swap out the large flashy screen-hindering blasts with what looks to be a simple breeze.
+
Now you need to go to '''file\SAVE AS''' and save the document as '''"1 spiral_bombfix.bat"(WITH QOUTES)'''
 
+
 
*'''STEP 5'''
 
*'''STEP 5'''
If you did this while SK was running, close SK and relaunch it.  The settings will take place, and it will remove that awful brightness from blast bombs. Enjoy!
+
After you have saved your new batch file, run it ONE TIME and it will modify the files to replace the large obnoxious blast with a much more enjoyable ground flash.  If you have done this while runnign SK, close SK then reload it for the changes to take effect.
 
+
 
*'''MAC USERS'''
 
*'''MAC USERS'''
 
Figure it out yourself.  I don't support MAC/Apple products ;) .
 
Figure it out yourself.  I don't support MAC/Apple products ;) .
Line 148: Line 144:
 
*created 1/9/2012 by kcVIP
 
*created 1/9/2012 by kcVIP
 
*Mail kcVIP in game if you have questions.
 
*Mail kcVIP in game if you have questions.
 +
v1.0
 +
*NOTE you must run this after every patch.
 
</pre>
 
</pre>
 
Are you sick of getting pwned by lag or just want your game to run smoother?  I have a few minor tweaks you can do to your game to lighten up the load the game puts on your computer.
 
Are you sick of getting pwned by lag or just want your game to run smoother?  I have a few minor tweaks you can do to your game to lighten up the load the game puts on your computer.
 
+
*'''WINDOWS'''
 
*'''STEP 1'''
 
*'''STEP 1'''
Navigate to your root SK folder
+
Locate your spiral knights root folder
 
+
 
*'''STEP 2'''
 
*'''STEP 2'''
Go to these folders and simply add "ooo" to the end of each of the folder or file names names(ex "scheme_high test").  
+
Create a backup of your "rsrc" folder by copying and pasting it inside the "spiral knights" folder.
 +
*'''STEP 3'''
 +
Create a new document inside your spiral knights folder and copy/paste the following code into it.
 
<pre>
 
<pre>
;folders
+
ren rsrc\particle\ambient_bladetrail-thin.dat disabled_ambient_bladetrail-thin.dat
...\spiral knights\rsrc\particle\scheme_high
+
ren rsrc\particle\ambient_bloogatoaura.dat disabled_ambient_bloogatoaura.dat
...\spiral knights\rsrc\particle\scheme_low
+
ren rsrc\particle\ambient_bloogatoaura_model.dat disabled_ambient_bloogatoaura_model.dat
...\spiral knights\rsrc\particle\skybox
+
ren rsrc\particle\ambient_boltsphere.dat disabled_ambient_boltsphere.dat
...\spiral knights\rsrc\lights
+
ren rsrc\particle\ambient_bramble_gleam.dat disabled_ren ambient_bramble_gleam.dat
...\spiral knights\rsrc\world\skybox
+
ren rsrc\particle\ambient_bubbleshield.dat disabled_ambient_bubbleshield.dat
;files
+
ren rsrc\particle\ambient_bubbles_cyan.dat disabled_ambient_bubbles_cyan.dat
...\spiral knights\rsrc\world_*everything*
+
ren rsrc\particle\ambient_calibursparkle.dat disabled_ambient_calibursparkle.dat
...\spiral knights\rsrc\ambient_*everything*
+
ren rsrc\particle\ambient_clipboarddroppings.dat disabled_ambient_clipboarddroppings.dat
          ***EXCEPT;
+
ren rsrc\particle\ambient_coffeesteam.dat disabled_ambient_coffeesteam.dat
              ambient_arrow.dat
+
ren rsrc\particle\ambient_coin.dat disabled_ambient_coin.dat
              ambient_curseaura.dat
+
ren rsrc\particle\ambient_coldironaura_dg.dat disabled_ambient_coldironaura_dg.dat
              ambient_fire_hazard_tile.dat
+
ren rsrc\particle\ambient_colorizationglow-billboard.dat disabled_ambient_colorizationglow-billboard.dat
              ambient_waterball.dat
+
ren rsrc\particle\ambient_colorizationglow.dat disabled_ambient_colorizationglow.dat
              ambient_invulnerable.dat
+
ren rsrc\particle\ambient_eyeglow-pc-soft.dat disabled_ambient_eyeglow-pc-soft.dat
              ambient_invunerable.dat
+
ren rsrc\particle\ambient_eyeglow-pc.dat disabled_ambient_eyeglow-pc.dat
...\spirla knights\rsrc\charging_release-shockwae.dat
+
ren rsrc\particle\ambient_fangofvog.dat disabled_ambient_fangofvog.dat
 +
ren rsrc\particle\ambient_fireflies.dat disabled_ambient_fireflies.dat
 +
ren rsrc\particle\ambient_flowerpollen.dat disabled_ambient_flowerpollen.dat
 +
ren rsrc\particle\ambient_frozenswordaura.dat disabled_ambient_frozenswordaura.dat
 +
ren rsrc\particle\ambient_gasfield.dat disabled_ambient_gasfield.dat
 +
ren rsrc\particle\ambient_groundsnow.dat disabled_ambient_groundsnow.dat
 +
ren rsrc\particle\ambient_halo-shadow.dat disabled_ambient_halo-shadow.dat
 +
ren rsrc\particle\ambient_halo.dat disabled_ambient_halo.dat
 +
ren rsrc\particle\ambient_heat.dat disabled_ambient_heat.dat
 +
ren rsrc\particle\ambient_itemdrop.dat disabled_ambient_itemdrop.dat
 +
ren rsrc\particle\ambient_itemdrop_aura.dat disabled_ambient_itemdrop_aura.dat
 +
ren rsrc\particle\ambient_jellytrail.dat disabled_ambient_jellytrail.dat
 +
ren rsrc\particle\ambient_lazer-end.dat disabled_ambient_lazer-end.dat
 +
ren rsrc\particle\ambient_litter_leavesblow.dat disabled_ambient_litter_leavesblow.dat
 +
ren rsrc\particle\ambient_litter_paperblow.dat disabled_ambient_litter_paperblow.dat
 +
ren rsrc\particle\ambient_localsnow.dat disabled_ambient_localsnow.dat
 +
ren rsrc\particle\ambient_loveaura.dat disabled_ambient_loveaura.dat
 +
ren rsrc\particle\ambient_menderrenew.dat disabled_ambient_menderrenew.dat
 +
ren rsrc\particle\ambient_moths.dat disabled_ambient_moths.dat
 +
ren rsrc\particle\ambient_oozepour.dat disabled_ambient_oozepour.dat
 +
ren rsrc\particle\ambient_oresparkle.dat disabled_ambient_oresparkle.dat
 +
ren rsrc\particle\ambient_partyzone.dat disabled_ambient_partyzone.dat
 +
ren rsrc\particle\ambient_poisondrip.dat disabled_ambient_poisondrip.dat
 +
ren rsrc\particle\ambient_reaperaura.dat disabled_ambient_reaperaura.dat
 +
ren rsrc\particle\ambient_roadflare.dat disabled_ambient_roadflare.dat
 +
ren rsrc\particle\ambient_royaltantrum.dat disabled_ambient_royaltantrum.dat
 +
ren rsrc\particle\ambient_safezone.dat disabled_ambient_safezone.dat
 +
ren rsrc\particle\ambient_schemed-bloogatoaura.dat disabled_ambient_schemed-bloogatoaura.dat
 +
ren rsrc\particle\ambient_sealedcrs.dat disabled_ambient_sealedcrs.dat
 +
ren rsrc\particle\ambient_sealsfalling.dat disabled_ambient_sealsfalling.dat
 +
ren rsrc\particle\ambient_shadowaura.dat disabled_ambient_shadowaura.dat
 +
ren rsrc\particle\ambient_shadow_glow.dat disabled_ambient_shadow_glow.dat
 +
ren rsrc\particle\ambient_siegerubble.dat disabled_ambient_siegerubble.dat
 +
ren rsrc\particle\ambient_simpleglow.dat disabled_ambient_simpleglow.dat
 +
ren rsrc\particle\ambient_simpleglow_manual.dat disabled_ambient_simpleglow_manual.dat
 +
ren rsrc\particle\ambient_simpleglow_manual_nooffset.dat disabled_ambient_simpleglow_manual_nooffset.dat
 +
ren rsrc\particle\ambient_sloomaura.dat disabled_ambient_sloomaura.dat
 +
ren rsrc\particle\ambient_smokensparks.dat disabled_ambient_smokensparks.dat
 +
ren rsrc\particle\ambient_smokeplume.dat disabled_ambient_smokeplume.dat
 +
ren rsrc\particle\ambient_snarbshadow.dat disabled_ambient_snarbshadow.dat
 +
ren rsrc\particle\ambient_sparkles.dat disabled_ambient_sparkles.dat
 +
ren rsrc\particle\ambient_steamer.dat disabled_ambient_steamer.dat
 +
ren rsrc\particle\ambient_steampipe.dat disabled_ambient_steampipe.dat
 +
ren rsrc\particle\ambient_steampuff.dat disabled_ambient_steampuff.dat
 +
ren rsrc\particle\ambient_stickytarget.dat disabled_ambient_stickytarget.dat
 +
ren rsrc\particle\ambient_tailpipe.dat disabled_ambient_tailpipe.dat
 +
ren rsrc\particle\ambient_torch.dat disabled_ambient_torch.dat
 +
ren rsrc\particle\ambient_vortexdisk.dat disabled_ambient_vortexdisk.dat
 +
ren rsrc\particle\ambient_warningflash.dat disabled_ambient_warningflash.dat
 +
ren rsrc\particle\aura_blastshield.dat disabled_aura_blastshield.dat
 +
ren rsrc\particle\charging_release-shockwave.dat disabled_charging_release-shockwave.dat
 +
ren rsrc\particle\part_ambient_colorizationglow-hd.dat disabled_part_ambient_colorizationglow-hd.dat
 +
ren rsrc\particle\part_ambient_colorizationglow-ld.dat disabled_part_ambient_colorizationglow-ld.dat
 +
ren rsrc\particle\part_coin_sparkles.dat disabled_part_coin_sparkles.dat
 +
ren rsrc\particle\tree_top.dat disabled_tree_top.dat
 +
ren rsrc\particle\world_floatingembers.dat disabled_world_floatingembers.dat
 +
ren rsrc\particle\world_lightning.dat disabled_world_lightning.dat
 +
ren rsrc\particle\world_snipeflight.dat disabled_world_snipeflight.dat
 +
ren rsrc\particle\world_snow.dat disabled_world_snow.dat
 +
ren rsrc\particle\world_spiral_wind.dat disabled_world_spiral_wind.dat
 +
ren rsrc\particle\world_starfall.dat disabled_world_starfall.dat
 +
ren rsrc\particle\world_treasurefetti.dat disabled_world_treasurefetti.dat
 +
ren rsrc\particle\scheme_high disabled_scheme_high
 +
ren rsrc\particle\scheme_low disabled_scheme_low
 +
ren rsrc\particle\skybox disabled_skybox
 +
ren rsrc\lights disabled_lights
 +
ren rsrc\world\skybox disabled_skybox
 
</pre>
 
</pre>
 
+
*'''STEP 4'''
*'''STEP 3'''
+
Now you need to go to '''file\SAVE AS''' and save the document as '''"1 ultralow graphics.bat"(WITH QOUTES)'''
If you made these changes while SK was running, restart SK to get the reduction in graphicsYou can experiment by removing files from the game that only add a little bit of glamor to the game, that don't really do much to the game mechanics to enhance your gameplay on a low end machine.
+
*'''STEP 5'''
 +
After you have saved your new batch file, run it ONE TIME and it will modify the files to replace the large obnoxious blast with a much more enjoyable ground flash.  If you have done this while runnign SK, close SK then reload it for the changes to take effect.
 +
*'''MAC USERS'''
 +
Figure it out yourselfI don't support MAC/Apple products ;) .
 
}}
 
}}
  

Revision as of 22:38, 11 January 2012

Wolfpack Party
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Guild Founder: Nardcore
Approx. Population: 95-100

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