Difference between revisions of "Creature Nation (Guild)"

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'''Rules'''
 
'''Rules'''
*If your inactive for 1 month you get kicked out unless u tell the Guild Masters for you inactiveness  
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*If your inactive for 1 month you get kicked out unless u tell the Guild Masters for your inactiveness  
  
  

Revision as of 22:50, 26 August 2012

Creature Nation
File:GuildLogo-Creature Nation.png

'

Guild Founder: Infernonova
Approx. Population: 22
Guild Master(s):
  • Infernonova
  • Razzordragon
  • Icynova
  • Xeno-Soldier
  • Platipie
Guild Officer(s):
  • Spiral-Knight-Kid
  • Aldaryx
  • Dreadkingbloodkin
  • Infernowave
  • Photonwave
  • Suffercor
  • Sword-Warrior
  • Tactical-Bacon



History




Recruitment To join Creature Nation contact a Guild Master or Officers.




Rules

  • If your inactive for 1 month you get kicked out unless u tell the Guild Masters for your inactiveness




Roster


Ranking Up (Tests are spectated by a Guild Master and Officer)


Recruit: You get this rank when you join.


Member: You will be tested if you can beat the Tier 1 Boss Snarbolax.


Veteran: You will be tested if you can beat Tier 2 Boss The Royal Jelly.


Officer: You will be tested if u can beat Tier 3 Boss Lord Vanaduke.


Guild Master This rank you will be tested by the Guild Master(s) in what ever way they want you to and if they trust you enough with the rank




Made by Spiral-Knight-Kid

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