Difference between revisions of "Big Family (Guild)"

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== Weapons- and Armorguide ==
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As the Guildfounder I have made myself almost all weapons and armors and was able to test each of them sufficiently.<br>
 +
Some weapons or armors are similar to each other and sometimes it is a matter of taste. Because of that wrote the similar ones aside after a forward slash.<br>
 +
You will see next a listing of weapons which are good to reach almost everything in game. I have listed them in sequence in which it should be made. First weapon is on top.<br>
 +
I have written down also the alchemic path. On the very left you will see the groundversion and on the very right the 5 Star version.<br>
 +
(I am not talking about the equipment for shadow lair or dangerous prestige here, because each of them need complete different equipment.)<br><br>
 +
 +
<b><u>All really important weapons (Please click on the "Show"-button for details):</u></b><br>
 +
{{showhide|1) Brandish --> Nightblade --> Silent Nightblade --> Acheron|content= The Acheron is very good for Slime and passably good for Beast. The first serious enemys for beginners will be beast (Snarbolax) and slime (Jelly King), so this is the weapon to be made first. I wouldn't create the Gran Faust because you can curse yourself with a charged hit, your weapon is slower and it makes only 2 hits in a row. Ok, the weapon is lightly stronger on each hit, but against more enemys it could be that you can't do the second hit without beeing hitted by one of the enemys.}}
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{{showhide|2) Brandish --> Fireburst-/Iceburst-/Shockburst-Brandish --> Blazebrand/Blizzbrand/Boltbrand --> Combuster/Glacius/Voltedge|content= I prefer the Combuster. The Glacius and the Voltedge don't deal as much damage in total as the Combuster, but provides calm due to the frost and shock that is dealt to the enemys. The Combuster is very strong for Jelly-King-Runs and also the most effective for Vanadukeruns although it does not fire the enemys. It is kind of all-round because the charge damage is not blocked by the status it deals. Besides that the Voltedge is just available in exchange of Krogmo Coins (Lockdown).}}
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{{showhide|3) Flourish --> Swift Flourish --> Grand Flourish --> Final Flourish|content= I prefer the Final Flourish more than the Barbarous Thorn Blade because the chargeattack is a combo that hits fully one enemy instead of several spikes that flies towards the enemys in a semi circle and some of them doesn't hit anyone. Besides that both swords are equal but the recipes for the Barbarous-Thorn-Blade-Line are not to be found it the hall of heroes but need to be collected by hard work in the clockworks. I wouldn't choose the variants Rigadoon and Flamberge either. They probably stun or flambe the enemys, but deal less damage to the enemys in total.}}
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{{showhide|4) Pulsar --> Kilowatt Pulsar --> Gigawatt Pulsar --> Polaris|content= On one hand this gun is "only" an elementary weapon but it is very all-round. It has big bullets that hits almost always. If you stand close to the enemy they deal less damage and doesn't knock back the enemys but when you stand further the bullets deal more damage and knock back the enemys. Depending on whether you need more room or just want to kill the enemy fast you can use the weapon very differently. Some people like also the Argent Peacemaker, but I think that it is not better than the Polaris because you can not knock back enemys and you need to fire 6 bullets to deal the damage of 3 bullets from the polaris. Besides that you have to aim carefully to hit with every shot, because the bullets are very thin.}}
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{{showhide|5) Autogun --> Needle Shot --> Strike Needle --> Blitz Needle|content= The Blitzneedle eases the killing of Vanaduke very much because it deals piercingdamage (Vanaduke has a slightly weakness for piercingdamage) and in comparison to other weapons deals it enormous damage with one charged shot. The disadvantage of this weapon is that you can't move while shooting. So you need to have a very good timing or a teammate that has a Shivermist Buster with him. (It is a pity that there is no better piercingweapon (or at least one where you can move while shooting.)}}
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{{showhide|6) Freezing Vaporizer --> Freezing Vaporizer Mk II --> Freezing Atomizer --> Shivermist Buster|content= This Bomb is not absolutely necessary because in most cases it is kind of kid's stuff, but at Vanadukes it is recommended because it calms and eases the whole fight.}}<br><br>
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 +
<b><u>All really important armors (Please click on the "Show"-button for details):</u></b><br>
 +
{{showhide|1) Wolver --> Dusker --> Ash Tail --> Skolver|content= The Skolverset is an armor against piercing. It is ideal for fights against beast and slime. There are sure also other armors that protect from piercingdamage but the Skolverset has a damagebonus for swords and therefore helps killing enemys. In addition I find the Skolverset the most beautiful piercingequipment.}}
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{{showhide|2) Wolver --> Dusker --> Ash Tail --> Vog Cub|content= The Vog-Cub-Set is an armor against elemental damage. It is the elemental complement to the Skolver and looks as great as it. Though it has no damagebonus it provides an increased attack speed for swords. Besides that it protects from fire, so you can take it also for your first Vanaduke experiences.}}
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{{showhide|3) Wolver/(nichts) --> Dusker/Gunslinger --> Ash Tail/Sunset --> Snarbolax/Shadowsun|content= At last we need a shadowarmor to have every damage covered. The Snarbolaxset is the shadow complement to the Skolver and Vog Cub and has also a damagebonus for swords. It is a pity that the Snarbolaxset is only available in the shadow lair but it is the better choice for swordsmen. If you think of becoming a gunman you would do better with choosing the Shadowsunset because it has a damagebonus for guns. For the same reason it is better to choose for a Vanadukerun when you have your Blitzneedle with you.}}<br><br>
 +
 +
<b><u>All really important shields (Please click on the "Show"-button for details):</u></b><br>
 +
{{showhide|1) Bristling Buckler --> Twisted Targe --> Dark Thorn Shield --> Barbarous Thorn Shield|content= The Barbarous Thorn Shield is a wonderful shield agains piercing that provides also a damagebonus for swords. In combination with the Skolverset or the Snarbolaxset you can reach the maximum damage for swords.}}
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{{showhide|2) Owlite Shield --> Horned Owlite Shield --> Wise Owlite Shield --> Grey Owlite Shield|content= The Grey Owlite Shield is a elemental shield which provides additional protection against fire and shock. You can use it therefore for Roarmulus Twins because of the shockresistance and for the first Vanadukeruns because of the fireresistance.}}
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{{showhide|3) Blackened Crest --> Crest of Almire|content= The Crest of Almire is a shield against shadowdamage with additional protection against fire and shock and therefore it is best for Vanadukeruns because the most enemys deal shadowdamage and it protects you from the fire that is almost everywhere. The disadvantage is that you can receive the preversion "Blackened Crest" only by exchangeing the coins that you not receive before Vana.}}<br><br>
  
  
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*<b>Weisser-Wolf</b>
 
*<b>Weisser-Wolf</b>
 
</div></div></div>
 
</div></div></div>
 
 
 
 
== Weapons- and Armorguide ==
 
 
As the Guildfounder I have made myself almost all weapons and armors and was able to test each of them sufficiently.<br>
 
Some weapons or armors are similar to each other and sometimes it is a matter of taste. Because of that wrote the similar ones aside after a forward slash.<br>
 
You will see next a listing of weapons which are good to reach almost everything in game. I have listed them in sequence in which it should be made. First weapon is on top.<br>
 
I have written down also the alchemic path. On the very left you will see the groundversion and on the very right the 5 Star version.<br>
 
(I am not talking about the equipment for shadow lair or dangerous prestige here, because each of them need complete different equipment.)<br><br>
 
 
<b><u>All really important weapons (Please click on the "Show"-button for details):</u></b><br>
 
{{showhide|1) Brandish --> Nightblade --> Silent Nightblade --> Acheron|content= The Acheron is very good for Slime and passably good for Beast. The first serious enemys for beginners will be beast (Snarbolax) and slime (Jelly King), so this is the weapon to be made first. I wouldn't create the Gran Faust because you can curse yourself with a charged hit, your weapon is slower and it makes only 2 hits in a row. Ok, the weapon is lightly stronger on each hit, but against more enemys it could be that you can't do the second hit without beeing hitted by one of the enemys.}}
 
{{showhide|2) Brandish --> Fireburst-/Iceburst-/Shockburst-Brandish --> Blazebrand/Blizzbrand/Boltbrand --> Combuster/Glacius/Voltedge|content= I prefer the Combuster. The Glacius and the Voltedge don't deal as much damage in total as the Combuster, but provides calm due to the frost and shock that is dealt to the enemys. The Combuster is very strong for Jelly-King-Runs and also the most effective for Vanadukeruns although it does not fire the enemys. It is kind of all-round because the charge damage is not blocked by the status it deals. Besides that the Voltedge is just available in exchange of Krogmo Coins (Lockdown).}}
 
{{showhide|3) Flourish --> Swift Flourish --> Grand Flourish --> Final Flourish|content= I prefer the Final Flourish more than the Barbarous Thorn Blade because the chargeattack is a combo that hits fully one enemy instead of several spikes that flies towards the enemys in a semi circle and some of them doesn't hit anyone. Besides that both swords are equal but the recipes for the Barbarous-Thorn-Blade-Line are not to be found it the hall of heroes but need to be collected by hard work in the clockworks. I wouldn't choose the variants Rigadoon and Flamberge either. They probably stun or flambe the enemys, but deal less damage to the enemys in total.}}
 
{{showhide|4) Pulsar --> Kilowatt Pulsar --> Gigawatt Pulsar --> Polaris|content= On one hand this gun is "only" an elementary weapon but it is very all-round. It has big bullets that hits almost always. If you stand close to the enemy they deal less damage and doesn't knock back the enemys but when you stand further the bullets deal more damage and knock back the enemys. Depending on whether you need more room or just want to kill the enemy fast you can use the weapon very differently. Some people like also the Argent Peacemaker, but I think that it is not better than the Polaris because you can not knock back enemys and you need to fire 6 bullets to deal the damage of 3 bullets from the polaris. Besides that you have to aim carefully to hit with every shot, because the bullets are very thin.}}
 
{{showhide|5) Autogun --> Needle Shot --> Strike Needle --> Blitz Needle|content= The Blitzneedle eases the killing of Vanaduke very much because it deals piercingdamage (Vanaduke has a slightly weakness for piercingdamage) and in comparison to other weapons deals it enormous damage with one charged shot. The disadvantage of this weapon is that you can't move while shooting. So you need to have a very good timing or a teammate that has a Shivermist Buster with him. (It is a pity that there is no better piercingweapon (or at least one where you can move while shooting.)}}
 
{{showhide|6) Freezing Vaporizer --> Freezing Vaporizer Mk II --> Freezing Atomizer --> Shivermist Buster|content= This Bomb is not absolutely necessary because in most cases it is kind of kid's stuff, but at Vanadukes it is recommended because it calms and eases the whole fight.}}<br><br>
 
 
<b><u>All really important armors (Please click on the "Show"-button for details):</u></b><br>
 
{{showhide|1) Wolver --> Dusker --> Ash Tail --> Skolver|content= The Skolverset is an armor against piercing. It is ideal for fights against beast and slime. There are sure also other armors that protect from piercingdamage but the Skolverset has a damagebonus for swords and therefore helps killing enemys. In addition I find the Skolverset the most beautiful piercingequipment.}}
 
{{showhide|2) Wolver --> Dusker --> Ash Tail --> Vog Cub|content= The Vog-Cub-Set is an armor against elemental damage. It is the elemental complement to the Skolver and looks as great as it. Though it has no damagebonus it provides an increased attack speed for swords. Besides that it protects from fire, so you can take it also for your first Vanaduke experiences.}}
 
{{showhide|3) Wolver/(nichts) --> Dusker/Gunslinger --> Ash Tail/Sunset --> Snarbolax/Shadowsun|content= At last we need a shadowarmor to have every damage covered. The Snarbolaxset is the shadow complement to the Skolver and Vog Cub and has also a damagebonus for swords. It is a pity that the Snarbolaxset is only available in the shadow lair but it is the better choice for swordsmen. If you think of becoming a gunman you would do better with choosing the Shadowsunset because it has a damagebonus for guns. For the same reason it is better to choose for a Vanadukerun when you have your Blitzneedle with you.}}<br><br>
 
 
<b><u>All really important shields (Please click on the "Show"-button for details):</u></b><br>
 
{{showhide|1) Bristling Buckler --> Twisted Targe --> Dark Thorn Shield --> Barbarous Thorn Shield|content= The Barbarous Thorn Shield is a wonderful shield agains piercing that provides also a damagebonus for swords. In combination with the Skolverset or the Snarbolaxset you can reach the maximum damage for swords.}}
 
{{showhide|2) Owlite Shield --> Horned Owlite Shield --> Wise Owlite Shield --> Grey Owlite Shield|content= The Grey Owlite Shield is a elemental shield which provides additional protection against fire and shock. You can use it therefore for Roarmulus Twins because of the shockresistance and for the first Vanadukeruns because of the fireresistance.}}
 
{{showhide|3) Blackened Crest --> Crest of Almire|content= The Crest of Almire is a shield against shadowdamage with additional protection against fire and shock and therefore it is best for Vanadukeruns because the most enemys deal shadowdamage and it protects you from the fire that is almost everywhere. The disadvantage is that you can receive the preversion "Blackened Crest" only by exchangeing the coins that you not receive before Vana.}}<br><br>
 
  
  

Revision as of 20:48, 15 August 2013

Big Family (Guild)
GuildLogo-Big Family (Guild).png

We are one Family and are helping us one for all, all for one. Everyone is welcome, but we are at the moment 99% german.

Guild Founder: Dinosauer
Approx. Population: always about 100 - 150

DIESE SEITE AUF DEUTSCH ANZEIGEN/SHOW THIS WEBSITE IN GERMAN:

http://wiki.spiralknights.com/de/Big_Family_%28Guild%29


General Information about "Big Family"

Generally everyone will help you willingly. You should start asking members with same guildrank for help first, because for example officers and veterans have others targets than recruits.
Should there be bigger problems that a member from same guildrank is not able to solve, please contact an officer, guildmaster or at least the founder "Dinosauer".
Everyone can join the Big Family and will get a chance. The only thing that is important for us is to have active and friendly members.
If you want to invite a friend to the guild and you don't have the permissions for that, please contact an officer or guildmaster. They will take care for the invite then.


General Guildrules

1) Don't beg (in any way).
2) Don't talk bad about the guild
3) Don't talk about guildstuff in public. That is non of externals businesses.
4) Don't flame other players (doesn't matter from which guild).
5) Don't invite members without asking in advance. If you need help you may ask in the guildchat. Please keep in mind that officers have other targets than recruits.
6) Don't disgrace somehow else the guild or its name or members.


Special Guildrules for Guildhall and Guildstorage




How can I get promoted?

In this guild there are tests where you can get through to be promoted.
You can get through the first test 10 days after joining the guild and you have to wait every time 10 days until you are allowed to do the next test.
All tests contains a practical test and a theoretical test where you have to answer questions about the Guildrules. All tests will be only you and the auditor.
The difficulty of the mission (normal, advanced, elite) is choosen by the correctness of the theoretical test.
Everything is answered 100% correctly: The testee can choose between normal, advanced and elite.
One of the three questions is not answered 100% correctly: The testee can choose between advanced and elite.
Two of the three questions is not answered 100% correctly: The testee has to play on difficulty elite.






Weapons- and Armorguide

As the Guildfounder I have made myself almost all weapons and armors and was able to test each of them sufficiently.
Some weapons or armors are similar to each other and sometimes it is a matter of taste. Because of that wrote the similar ones aside after a forward slash.
You will see next a listing of weapons which are good to reach almost everything in game. I have listed them in sequence in which it should be made. First weapon is on top.
I have written down also the alchemic path. On the very left you will see the groundversion and on the very right the 5 Star version.
(I am not talking about the equipment for shadow lair or dangerous prestige here, because each of them need complete different equipment.)

All really important weapons (Please click on the "Show"-button for details):



All really important armors (Please click on the "Show"-button for details):



All really important shields (Please click on the "Show"-button for details):




Guild Registry


Achievements and other stuff