Difference between revisions of "Wolver"

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m (Notable Wolvers: It still hasn't been seen by players.)
m (Glowing designs on the t3 ash tail)
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*Tier 1: Grey Wolver.
 
*Tier 1: Grey Wolver.
 
*Tier 2: Grey, glowing eyed Wolver.
 
*Tier 2: Grey, glowing eyed Wolver.
*Tier 3: Grey, glowing eyed, designs on fur that can warp.  
+
*Tier 3: Grey Wolver with glowing eyes and designs on fur that can warp.  
 
|attacks=
 
|attacks=
 
*Bite {{attack|normal}} {{status|fire}}
 
*Bite {{attack|normal}} {{status|fire}}
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*Tier 1: Large grey Wolver.
 
*Tier 1: Large grey Wolver.
 
*Tier 2: Large, grey, glowing eyed Wolver.
 
*Tier 2: Large, grey, glowing eyed Wolver.
*Tier 3: Large, grey, glowing eyed, designs on fur that can warp.
+
*Tier 3: Large, grey Wolver with glowing eyes and designs on fur that can warp.
 
|attacks=
 
|attacks=
 
*3 Successive Bites {{attack|normal}} {{status|fire}}
 
*3 Successive Bites {{attack|normal}} {{status|fire}}

Revision as of 22:39, 12 April 2011

Beast
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Damage Resistances
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Wolvers are a type of enemy found in the Clockworks. There are several different species within the wolver family, each with different abilities.

Traits

Wolvers are usually found in groups and can call out to its comrades to ambush an unwary adventurer. As knights progress through the tiers, Wolvers become more agile and move more quickly. Eventually the Wolvers will burrow underground and pop out, preparing to attack a knight from behind.

Types

Wolver


Alpha Wolver


Ash Tail


Alpha Ash Tail


Frostifur


Alpha Frostifur


Voltail


Alpha Voltail


Rabid Wolver


Rabid Alpha Wolver


Notable Wolvers

See Also

Personal tools