Difference between revisions of "Clockwork Terminal"
From SpiralKnights
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* Change [[equipment]] | * Change [[equipment]] | ||
* Recharge their health via regenerating [[heart|heart pads]]. | * Recharge their health via regenerating [[heart|heart pads]]. | ||
− | * Purchase [[recipe|recipes]] from a randomly generated list based on the tier. (NB: recipes will only be in stock for you if you fought your way through the previous level in its entirety. i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.) | + | * Purchase [[recipe|recipes]] from a randomly generated list based on the tier from [[Basil]]. (NB: recipes will only be in stock for you if you fought your way through the previous level in its entirety. i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.) |
== See Also == | == See Also == | ||
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* [[Gate]] | * [[Gate]] | ||
* [[Party]] | * [[Party]] | ||
− | * [[ | + | * [[Basil]] |
[[Category:Terminology]] | [[Category:Terminology]] | ||
[[Category:Geography]] | [[Category:Geography]] |
Revision as of 19:21, 27 September 2011
Clockwork Terminals are levels in the Clockworks. There is one in each tier: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3).
In each Clockwork Terminal, knights are able to:
- Change equipment
- Recharge their health via regenerating heart pads.
- Purchase recipes from a randomly generated list based on the tier from Basil. (NB: recipes will only be in stock for you if you fought your way through the previous level in its entirety. i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.)