Difference between revisions of "Lancer Knightz (Guild)"

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(wording changes throughout)
(simplified procedure for cleaning house)
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A guild can have at most 100 members. Because most players stop playing ''Spiral Knights'' eventually, any guild clogs up with inactive players. Here is a possible procedure for cleaning out these players. It is recommended that a single Guild Master perform the entire procedure, to avoid mistakes of communication; we don't want an active player accidentally removed! Because the procedure is laborious, it is recommended that Guild Masters take turns.
 
A guild can have at most 100 members. Because most players stop playing ''Spiral Knights'' eventually, any guild clogs up with inactive players. Here is a possible procedure for cleaning out these players. It is recommended that a single Guild Master perform the entire procedure, to avoid mistakes of communication; we don't want an active player accidentally removed! Because the procedure is laborious, it is recommended that Guild Masters take turns.
* An in-game mail message is sent to every member of the guild. There are actually three versions of this message. For Recruits who seem inactive, the message requests a response within three weeks. For other members who seem inactive, the message requests a response within four weeks. For members who seem active, the message simply explains that a cleaning is underway; this is important, so that members don't freak out when they see the roster plummeting.
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* The Guild Master sends an in-game mail message to every member of the guild who seems to be inactive — for example, the Guild Master has not seen the member logged on in a month. The message explains that the guild is removing inactive members, and asks the member to respond within three (or four) weeks, or be removed from the guild.
* A record is kept, of the inactive members who have and have not responded to the message.
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* The Guild Master carefully keeps track of which members were mailed, and which have responded.
* When the three-week deadline is up, all Recruits who were asked to respond but haven't are removed from the guild. As a player is removed, he is sent a final mail message. The message explains why he was removed, apologizes for any mistakes, and offers re-invitation if the player becomes active again.
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* When the three (or four) weeks have elapsed, the Guild Master removes each member who was mailed and did not respond. Just before the member is removed, the Guild Master sends a second mail message, explaining again why the member faces removal, and apologizing for any mistakes.
* When the four-week deadline is up, all other members who were asked to respond but haven't are removed from the guild. Of course, they receive a similar final mail message.
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A final important detail: While the Guild Master is removing members, other members who are logged in will see their guild mates being removed, and may panic. So, while the Guild Master is carrying out the removals, he or she should periodically post a short explanation to guild chat, for anyone just logging in.
In the recent cleaning, our guild dropped from 100 members down to about 40 members. This required about 160 mail messages, at a total cost of about 4000 crowns and a great deal of tedium. But it's important, to give people fair notice.
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Revision as of 18:52, 1 October 2011

Lancer Knightz
GuildLogo-Lancer Knightz.png

Better picture coming soon, we hope.

Guild Founder: Whitelancer, Shakugan, Pula
Approx. Population: 65
Guild Master(s):

Shockgun (inactive), Donkeyhaute, Sooch, Norpo

This is the official wiki page for the Spiral Knights guild Lancer Knightz. Lancer Knightz is a fairly old guild, dating from sometime in April 2011. (Spiral Knights itself launched on April 4, 2011.) Our guild members are diverse in their interests (PvE, PvP, chatting, etc.) and experience (2-star, 5-star, etc.). If you are a pleasant, active player, then we'd love to have you.

Rules

Our guild is casual. Rules and procedures certainly aren't our thing. But there are two common values, on which we agree. Guild members who violate these principles may be removed from the guild.

  • Be pleasant. If you want crowns, then don't beg; sell something or go into the Clockworks. If you have no energy, then don't beg; wait for tomorrow. If you invite someone to join your party, and they won't come, then don't beg; get over it. If you want to be promoted, then don't beg; fulfill the stated requirements below. Don't use any slurs, racial or otherwise. Don't scam people or steal from them. Let's develop a reputation, of which we can be proud.
  • Be active. Everyone goes on trips or is otherwise busy in real life sometimes. It's okay if you don't log on every day, or even every week. But if you stop playing Spiral Knights entirely, or if you find yourself missing weeks frequently, then please remove yourself from the guild, so that we can bring in more active members.

Sharing

To the extent that it's practical, let's share recipes. How? Well, most low-star items can be crafted without equipping them. For example, let's say you want a Glacius. Find a guildmate to craft a Brandish for you. Then, before you equip it, find another guildmate to craft that Brandish into an Iceburst Brandish. Now you have the 3-star version, and the rest is up to you. Depending on energy prices, this may or may not save you money over buying the Brandish or Iceburst Brandish on the Auction House.

There are some conditions here. Basically, the crafter is doing you a favor, so make his life as easy as you can. Know all the materials and costs ahead of time by consulting the wiki. You supply all materials and costs, not the crafter. It is expected that the crafted item is for your personal use — not for sale or for a gift to a friend. Joining the guild, using this service, and then immediately leaving the guild is quite uncool.

Interested in using your guildmates' recipes, or offering your recipes to your guildmates? Check out our list of recipes.

Rank

Rank is admittedly a bit silly, but we like to use it as a small reward for serving the guild well. So let's lay out some rough guildelines, for what rank means in Lancer Knightz.

  • When you first join our guild, you are a Recruit. Your guildmates may notice you, welcome you into the guild, and offer to go into the Clockworks with you.
  • You get promoted to Member as soon as it's clear that you are going to be an active player. If we invite you one day, and on the next day we see that you're back, then that may be good enough. Membership carries no special rights or responsibilities. Most people in Lancer Knightz are Members.
  • A Veteran is a member who has distinguished himself or herself somehow. The basic way to get promoted from Member to Veteran is to recruit one active guild member. (A Member cannot invite people into the guild, but he or she can ask an Officer or Guild Master to invite for him.) Sometimes a knight who has simply played in the guild for a long time is promoted to Veteran. Sometimes a knight whom we recruit from another guild, who held a high rank in that guild, is granted Veteran status early.

The higher ranks come with actual power. With that power comes responsibility.

  • An Officer is expected to recruit new guild members and promote them to Member and Veteran as appropriate. An Officer is expected to play often — certainly multiple times per week. An Officer who does not fulfill these responsibilities may be demoted to Veteran. No hard feelings. If you are a Veteran and want to be an Officer, you can prove it by recruiting two (more) active guild members. Although Officers are technically able to promote Veterans to Officers, and to remove people from the guild, Officers are discouraged from performing either of these actions.
  • A Guild Master has the responsibilities of an Officer (playing often, recruiting new members) and several other responsibilities related to the long-term health of the guild. He or she promotes and demotes Officers to improve the flow of new members. He or she occasionally takes on the task of cataloguing and carefully removing inactive members. He or she designs and implements projects for improving the guild. Right now we have three Guild Masters, plus a fourth, inactive one from the ancient days. Promotion to Guild Master happens very rarely, and there is no guideline for who deserves it. Even if you are the most active member of the guild, you may never proceed past Officer.

If you have fulfilled the requirements for a certain rank, but have not been promoted, then please gently explain to an Officer or Guild Master why you deserve promotion.

Cleaning House

A guild can have at most 100 members. Because most players stop playing Spiral Knights eventually, any guild clogs up with inactive players. Here is a possible procedure for cleaning out these players. It is recommended that a single Guild Master perform the entire procedure, to avoid mistakes of communication; we don't want an active player accidentally removed! Because the procedure is laborious, it is recommended that Guild Masters take turns.

  • The Guild Master sends an in-game mail message to every member of the guild who seems to be inactive — for example, the Guild Master has not seen the member logged on in a month. The message explains that the guild is removing inactive members, and asks the member to respond within three (or four) weeks, or be removed from the guild.
  • The Guild Master carefully keeps track of which members were mailed, and which have responded.
  • When the three (or four) weeks have elapsed, the Guild Master removes each member who was mailed and did not respond. Just before the member is removed, the Guild Master sends a second mail message, explaining again why the member faces removal, and apologizing for any mistakes.

A final important detail: While the Guild Master is removing members, other members who are logged in will see their guild mates being removed, and may panic. So, while the Guild Master is carrying out the removals, he or she should periodically post a short explanation to guild chat, for anyone just logging in.

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