Difference between revisions of "Mecha turret"
From SpiralKnights
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− | [[File:Mecha Turret T1.png|thumb|right|Mecha Turret firing its laser beam. While this one is red, it can also be seen in purple | + | [[File:Mecha Turret T1.png|thumb|right|Mecha Turret firing its laser beam. While this one is red, it can also be seen in purple]] |
'''Mecha Turrets''' are stationary machines that cost 5 [[energy]] to activate. When activated, it damages enemies with its laser beam, as well as creating a 'knockback' effect that will push targets against a wall. The Mecha Turret cannot be destroyed either by means of monster or knight damage and will target anything within its range. Mecha Turrets are currently only available in some areas of The Jelly Farm II and rarely, Deconstruction zones. They are capable of being affected by statuses, just like anything else. | '''Mecha Turrets''' are stationary machines that cost 5 [[energy]] to activate. When activated, it damages enemies with its laser beam, as well as creating a 'knockback' effect that will push targets against a wall. The Mecha Turret cannot be destroyed either by means of monster or knight damage and will target anything within its range. Mecha Turrets are currently only available in some areas of The Jelly Farm II and rarely, Deconstruction zones. They are capable of being affected by statuses, just like anything else. |
Revision as of 21:30, 12 December 2011
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Mecha Turrets are stationary machines that cost 5 energy to activate. When activated, it damages enemies with its laser beam, as well as creating a 'knockback' effect that will push targets against a wall. The Mecha Turret cannot be destroyed either by means of monster or knight damage and will target anything within its range. Mecha Turrets are currently only available in some areas of The Jelly Farm II and rarely, Deconstruction zones. They are capable of being affected by statuses, just like anything else.
Note
- Mecha Turrets were previously seen in the preview event, notably in the Starlight Cradle levels. Mecha Turrets were reintroduced in the 2011-07-08 release as optional energy turrets in some areas of The Jelly Farm II and rarely, Deconstruction zones.