Difference between revisions of "Mecha turret"
From SpiralKnights
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==Note== | ==Note== | ||
*Mecha Turrets were previously seen in the preview event, notably in the [[Starlight Cradle]] levels. Mecha Turrets were reintroduced in the 2011-07-08 release as optional energy turrets in some areas of The Jelly Farm II and rarely, Deconstruction zones. | *Mecha Turrets were previously seen in the preview event, notably in the [[Starlight Cradle]] levels. Mecha Turrets were reintroduced in the 2011-07-08 release as optional energy turrets in some areas of The Jelly Farm II and rarely, Deconstruction zones. | ||
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==See Also== | ==See Also== | ||
* [[Visual Encyclopedia/object|Visual encyclopedia of objects]] | * [[Visual Encyclopedia/object|Visual encyclopedia of objects]] |
Revision as of 12:50, 12 February 2012
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Mecha Turrets are stationary machines that cost 5 energy to activate. When activated, it damages enemies with its laser beam, as well as creating a 'knock back' effect that will push targets against a wall. The Mecha Turret can be destroyed by monsters and will target anything within its range. Mecha Turrets are currently only available in some areas of The Jelly Farm II and rarely, Deconstruction zones. They are capable of being affected by statuses, just like anything else. Once damaged they won't be able to turn, then after a bit more damage they will die.
Note
- Mecha Turrets were previously seen in the preview event, notably in the Starlight Cradle levels. Mecha Turrets were reintroduced in the 2011-07-08 release as optional energy turrets in some areas of The Jelly Farm II and rarely, Deconstruction zones.