Difference between revisions of "Royal Jelly Palace/waves"

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(Created page with ''''Legend:''' Enemy (Number) (Position) (Extra info. Added sometimes) == Room 1 == '''Description:''' An "O" with a slash through it. Gate opener can be found under any breakabl…')
 
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*Same enemies and position as Wave 1 but flipped for the right gate.
 
*Same enemies and position as Wave 1 but flipped for the right gate.
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== Room 3 ==
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'''Description:''' Opened up by left gate in Room 2 (with Wave 1). Spikes forming a "U". And U center, enemies spawn. Blocks prevent from going straight to enemy. Players may hit the blue block to destroy the others, showing a checkerboard spike pattern.

Revision as of 00:27, 4 March 2012

Legend: Enemy (Number) (Position) (Extra info. Added sometimes)

Room 1

Description: An "O" with a slash through it. Gate opener can be found under any breakable rock (usually towards the back).

Wave 1

  • Royal Mini (10) (Scattered; Corners or Center)
  • Jelly Cube (6) (3 center, 2 on edges) (Teir 2 Type)

Room 2

Description: Room connected to Room 1 with 5 regenerating explosives. Contains also 5 crosses. Requires 2 statues on buttons to open Room 5.

Wave 1 (Left Side)

Button to spawn and open left gate either at bottom-left corner or at the center to the left a bit.

Wave 2 (Right Side)

Button to spawn and open right gate either at top-right corner or at the center to the right and up a bit.

  • Same enemies and position as Wave 1 but flipped for the right gate.

Room 3

Description: Opened up by left gate in Room 2 (with Wave 1). Spikes forming a "U". And U center, enemies spawn. Blocks prevent from going straight to enemy. Players may hit the blue block to destroy the others, showing a checkerboard spike pattern.

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