Difference between revisions of "Sandbox"
From SpiralKnights
NathanRodz (Talk | contribs) (→Screenshots) |
NathanRodz (Talk | contribs) (→Screenshots) |
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{{SKWindow/Cell| | {{SKWindow/Cell| | ||
[[File:Screen shot 2012-04-13 at 12.58.58 PM.png|500px]] | [[File:Screen shot 2012-04-13 at 12.58.58 PM.png|500px]] | ||
− | + | TEXT | |
}} | }} | ||
{{SKWindow/NewRow}} | {{SKWindow/NewRow}} | ||
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{{SKWindow/Cell| | {{SKWindow/Cell| | ||
[[File:Screen shot 2012-04-13 at 1.02.16 PM.png|500px]] | [[File:Screen shot 2012-04-13 at 1.02.16 PM.png|500px]] | ||
− | Glitch | + | Glitch where wolver pops up outside the boundaries |
}} | }} | ||
{{SKWindow/NewRow}} | {{SKWindow/NewRow}} | ||
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{{SKWindow/Cell| | {{SKWindow/Cell| | ||
[[File:Screen shot 2012-04-16 at 5.34.36 PM.png|500px]] | [[File:Screen shot 2012-04-16 at 5.34.36 PM.png|500px]] | ||
− | + | Glitch in Lockdown where colours are distorted/changed/bugged | |
}} | }} | ||
{{SKWindow/NewRow}} | {{SKWindow/NewRow}} | ||
{{SKWindow/Cell| | {{SKWindow/Cell| | ||
[[File:Screen shot 2012-04-16 at 4.04.29 PM.png|500px]] | [[File:Screen shot 2012-04-16 at 4.04.29 PM.png|500px]] | ||
− | + | TEXT | |
− | + | ||
{{SKWindow/Cell| | {{SKWindow/Cell| | ||
[[File:Screen shot 2012-04-15 at 11.34.31 PM.png|500px]] | [[File:Screen shot 2012-04-15 at 11.34.31 PM.png|500px]] |
Revision as of 14:11, 25 April 2012
Screenshots
{{SKWindowsmall | width = 30px | margin = 0px 0px 0px 0px | title = Click to Enlarge | body = |-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Wild Hunting blade's weird charge explained above.
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
TEXT
|-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Zombie went thorugh gate in FSC
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Zombie went thorugh gate in FSC
|-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | This one isnt really a glitch, but they should be cut out as they can effectively stop a soloing knight from going further
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Glitch where wolver pops up outside the boundaries
|-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Zombie pushed into corner with "Flourish"
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch in Lockdown where colours are distorted/changed/bugged
|-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | TEXT
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Glitch where fires in top left corner aren't there.
|-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch where fires in top left corner aren't there.
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch where pills, remedies and vials are suspended in air after someone leaves. Please ignore the lightning - thats my wallpaper ;)
|-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Glitch where monsters are invisible.
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch where patches of ground disappear.