Difference between revisions of "Mortafire"

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(Separating the Gremlin Mortafire and the Blazing Mortafire, these monsters are NOT the same, you can see both of them in Operation Crimson Hammer at same time)
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{{Monster
 
{{Monster
 
|name=Gremlin Mortafire
 
|name=Gremlin Mortafire
 +
|location=*[[Operation Crimson Hammer]]
 +
|description=
 +
* Tier 1: Slow shooting.
 +
* Tier 2: Fires at a slightly faster rate. Fired rockets are a little more accurate.
 +
* Tier 3: Fired rockets are almost 100% accurate to a Knight's current position.
 +
|abilities=
 +
*Rocket {{attack|normal}} {{attack|elemental}}
 +
*Shield
 +
|drop=*{{Mat|Blue Shard}}
 +
*{{Mat|Red Shard}}
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*{{Mat|Unstable Core}}
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*{{Mat|Gremlin Gizmo}}
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*{{Mat|Bronze Bolt}}
 +
}}
 +
{{Hidden header|Blazing Mortafire}}
 +
{{Monster
 +
|name=Blazing Mortafire
 
|location=*[[Operation Crimson Hammer]]
 
|location=*[[Operation Crimson Hammer]]
 
*[[Mission|Compound 42]]: Outer Facility, Containment
 
*[[Mission|Compound 42]]: Outer Facility, Containment
 
|description=  
 
|description=  
* Tier 1: Slow shooting, inaccurate Gremlin Mortafires.
+
* Tier 1: Slow shooting.
* Tier 2: Fires at a slightly faster rate, and are now known as '''Blazing Mortafires''' after Tier 1, and they can now do Elemental Damage. Their rockets can also inflict [[Fire]] damage. Fired rockets are a little more accurate.
+
* Tier 2: Fires at a slightly faster rate. Their rockets can also inflict [[Fire]] damage. Fired rockets are a little more accurate.
 
* Tier 3: Fired rockets are almost 100% accurate to a Knight's current position.
 
* Tier 3: Fired rockets are almost 100% accurate to a Knight's current position.
 
|abilities=
 
|abilities=
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*{{Mat|Volcanic Iron}}
 
*{{Mat|Volcanic Iron}}
 
}}
 
}}
 
 
 
{{Hidden header|Toxic Mortafire}}
 
{{Hidden header|Toxic Mortafire}}
 
{{Monster
 
{{Monster

Revision as of 14:43, 28 July 2013

Gremlin
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Gremlin Mortafires are a type of monster found in the Clockworks.

Traits

Gremlin Mortafires carry large, Gun Puppy-shaped mortars to unleash rockets on unsuspecting Knights. Mortafire rockets do not fly in a straight path, instead they are fired upward and land on the explosion radius that appears on the ground.This also means that they do not have to be on the same height as a knight or have a direct line of sight to hit him, since the rockets will fly over walls and chasms.

They walk a bit slower than other Gremlins, but tend to move erratically and will only stop to aim at you when you're their target. It is impossible to attack them head on due to the shield they carry, so they must be attacked from behind or by freezing them in place. When attacked or inflicted with a status, Mortafires may drop their mortar & shield, and when they do they are completely defenseless, though they will seek out any nearby dropped mortars & shields. Any dropped mortars & shields can be picked up and/or thrown a short distance away to prevent the Mortafire regaining its shield and attacking abilities.

Note: This monster has status variants, but only the fire and poison variants exist at this time. The others are currently not present in the game, nor are their official names known.

Types

Gremlin Mortafire

Blazing Mortafire

Toxic Mortafire


Strategy

Mortafires will always try to face you to stop you from making front-on attacks. Get them to attack you, then run around to their back where they are defenseless. Being inflicted with a status will cause them to drop their mortar and shield, a haze bomb seem to be the best way to do this.


Trivia

  • The Shield that Gremlin Mortafires carry appear visually similar to the Plate Shield.

See Also

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