Difference between revisions of "Royal Jelly Palace/waves"
From SpiralKnights
(Created page with ''''Legend:''' Enemy (Number) (Position) (Extra info. Added sometimes) == Room 1 == '''Description:''' An "O" with a slash through it. Gate opener can be found under any breakabl…') |
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*Same enemies and position as Wave 1 but flipped for the right gate. | *Same enemies and position as Wave 1 but flipped for the right gate. | ||
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+ | == Room 3 == | ||
+ | '''Description:''' Opened up by left gate in Room 2 (with Wave 1). Spikes forming a "U". And U center, enemies spawn. Blocks prevent from going straight to enemy. Players may hit the blue block to destroy the others, showing a checkerboard spike pattern. |
Revision as of 00:27, 4 March 2012
Legend: Enemy (Number) (Position) (Extra info. Added sometimes)
Room 1
Description: An "O" with a slash through it. Gate opener can be found under any breakable rock (usually towards the back).
Wave 1
- Royal Mini (10) (Scattered; Corners or Center)
- Jelly Cube (6) (3 center, 2 on edges) (Teir 2 Type)
Room 2
Description: Room connected to Room 1 with 5 regenerating explosives. Contains also 5 crosses. Requires 2 statues on buttons to open Room 5.
Wave 1 (Left Side)
Button to spawn and open left gate either at bottom-left corner or at the center to the left a bit.
- Royal Mini (6) (Forming a V around the other enemies)
- Jelly Cube (3) (In a line in front of the Super Blast Cube) (Teir 2 Type)
- Super Blast Cube (1) (Blocking the open gate)
Wave 2 (Right Side)
Button to spawn and open right gate either at top-right corner or at the center to the right and up a bit.
- Same enemies and position as Wave 1 but flipped for the right gate.
Room 3
Description: Opened up by left gate in Room 2 (with Wave 1). Spikes forming a "U". And U center, enemies spawn. Blocks prevent from going straight to enemy. Players may hit the blue block to destroy the others, showing a checkerboard spike pattern.