Heat

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Many helms, armor, shields and weapons can be further upgraded from their base stats and in some cases, even change form. This process is called 'leveling', as it increases the level of the equipment. All equipment has a max level that cannot be exceeded. In many cases, it is only after a piece of equipment is at max level that a player can further modify it via crafting.

Heat Overview

Heat is the resource that is used to level up equipment. It is acquired by collecting special consumables called embers. Embers are the small heat tokens that monsters drop or the player finds in levels on the ground or in treasure blocks. Similar to crowns, they come in various sizes and values. Any time one is picked up by a player, its value is evenly distributed amongst all players in the party.

Your current heat is tracked on the heat meter, which is located on the players HUD. The heat meter appears as a tiny flame that intensifies as heat is acquired. The size of the flame indicates how much heat the player has acquired on the current level.

Using Heat

Upon successfully reaching the elevator, your acquired heat is automatically applied to any of your equipped pieces of equipment.

Heat and Death

A player that dies in a level will 30% of their total heat. Should that player be revived by another player, the lost 30% will be given to the rescuer. If the player who died should have any item that saves them from death or instantly resurrects them, they will not lose heat.

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